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Main - Kafuka Gaming Arcade - Micro-Transactions
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ek_0
Posted on 11-03-14 07:39 PM, in Link | ID: 78222
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Yeah going for the throat on this one, micro-transactions. So like I said on the GTA V Online poll, I have made a thread regarding micro-transactions, More things like these will follow.

So where to start, well first I wanna see discussion about this below, so anyway Micro-transactions...

For anyone who doesn't know micro-transactions are things in games that u need to pay for to unlock, so like... BF4 unlock packs. You pay money to access small parts of the game (Not like DLC trust me that will be it's own thread). But these things make games unbalanced and honestly are just cheap ways to squeeze money out of stupid players... But it works... It does people pay money and they get the bigger gun... the faster car... high level abilities... basically people who play games these days... well the odds aren't with them.

So. What do you guys think about them, whether we need them in games, exceptions to this, maybe even reasons why they NEED to be there.

Either way I look forward to this discussion ^_^

Nicole
Posted on 11-03-14 07:50 PM, in Link | ID: 78223
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At first I thought this would be about DLC, hehe...

I don't know, I think I dislike "pay-to-unlock" because for one in online-games, "pay to win" hardly seems as fun (of course you have to pay to win in the other system too, but at least you're paying with your time to be better at the game), and even in offline games (which is where I spend most of my gaming time :P) it can discourage developers from leaving those things as fun little extras that are unlockable through various displays of skill at the game.

I think in general the micro-transaction model has made the landscape of mobile gaming quite a bit less fun than it should be; so many of those "free-to-play" games are just carefully crafted to wring as much money out of the player as your average slot machine (no seriously, it's about hitting the very same points in human psychology- there are some fascinating articles out there).


Taryn
Posted on 11-03-14 07:53 PM, in Link | ID: 78225
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Argh, I hate microtransactions. I'm poor so spending any extra money on a game is a big deal to me. Whatever happened to just paying once for a game and that was it, you could enjoy the game forever? Fuckin' capitalism.

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ek_0
Posted on 11-03-14 08:33 PM, in Link | ID: 78227
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ok good to see people agree so far and having the same points i do, but yh in response to Nicole, first yeah i will make a thing about DLC at a later date, that is a whole different conversation ^_^ and i agree that it has made games focus on wringing money out of people rather than, oh i don't know. actual gameplay i mean this is done on purpose make earning money/coins or whatever so slow that buying the money seems like the better option.

And Taryn, I completely agree there too there were times before online play got big and everyone got obsessed with the X value that represents their level and the Y value that is there money and the X:Y ratio that shows how many players you have killed and it was good, games had effort put into them and it was fun.

SapphireBlaze
Posted on 11-04-14 01:27 AM, in Link | ID: 78233
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Controversy! WooooOOOOOOooooooOOOOOOooooo!

But yeah micro-transactions are the gaming cancer. It's bad enough that they are being slipped into actual AAA games when they really should have been put a stop to when they started getting implemented into "free to play" games. I'm not gonna spend money to avoid the actual fun gameplay in a game, which is essentially what micro-transactions are built on. But whatever keeps the money train rolling in is all some devs and publisher (I'm looking at you EA) care about.

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Epele
Posted on 11-04-14 01:30 AM, in Link | ID: 78236
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Some games, they can be a bonus in. Some, they just hurt.

As for an example of a bonus one - Tales of Vesperia has a bunch of them as little boosters. They can be used to help with certain achievements - Like speedrunning it.


The world could always use more heroes!

SapphireBlaze
Posted on 11-04-14 01:35 AM, in Link | ID: 78238
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Yeah, but the ratio of good to bad is like 1:20. Also it means classic games like Dungeon Keeper get "remade" into arbitrary wait time filled messes of games.

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ゼンガー・ゾンボルト
Posted on 11-04-14 12:32 PM, in Link | ID: 78243
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Not much to discuss. They suck and that's that.

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ek_0
Posted on 11-04-14 09:14 PM, in Link | ID: 78248
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well this ended abruptly but i think we are all in agreement that micro-transactions suck and i will make another thread soon about some other topic ^_^ we cool with that?

SapphireBlaze
Posted on 11-04-14 11:02 PM, in Link | ID: 78260
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Postcount. That is all I can say.



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ek_0
Posted on 11-04-14 11:22 PM, in Link | ID: 78265
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postcount?

Nicole
Posted on 11-05-14 12:08 AM, in Link | ID: 78270
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Pay $2.99 to increase your post count by 1! Special rainbow deal: for the next two minutes it's only $2.98! Buy buy buy!


SapphireBlaze
Posted on 11-05-14 12:14 AM, in Link | ID: 78272
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What a deal! You may be asking: How can you sell it for such a low price? We can't. So we sell it for a regular price. Would you do any different? Business.

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