Points of Required Attention™
Acmlmboard 2 Released
Github/GIT | @acmlmboard | IRC: #abdev
Chatting Places
IRC: #kafuka | Discord

Affiliates
Super Mario Bros. X | Kuribo64
Views: 4,770,751
Main | FAQ | IRC chat | Memberlist | Active users | Latest posts | Calendar | Stats | Ranks | Online users | Search
01-17-18 02:58 PM
Guest: Register | Login

0 users currently in Wii U Game Mods-B-US | 1 guest

Main - Wii U Game Mods-B-US - General WiiU Hacking Information
Next newer thread | Next older thread

Pages: 1 2

Marionumber1
Posted on 08-11-15 03:53 AM Link | ID: 86933
Newcomer

Level: 7


Posts: 7/8
EXP: 921
Next: 527

Since: 07-02-13

Last post: 874 days
Last view: 603 days
The crash seems to occur on the PowerPC side, and the core functionality of networking is in the ARM operating system, IOSU. I should be able to bypass the PowerPC part and send directly to IOSU, which is likely to fix this.

Titan91
Posted on 08-12-15 02:54 PM Link | ID: 86972
Newcomer

Level: 6


Posts: 6/9
EXP: 805
Next: 102

Since: 08-10-15

Last post: 702 days
Last view: 629 days
Does your application have kernel access? It may be a security thing you're running into. What are you trying to do with this, send data to the gamepad?

Trelior
Posted on 08-14-15 07:18 AM Link | ID: 86994
Global Moderator
NO JERRY! I'M THE ONE WHO SUUUUUUUUUCKS!
Kafuka's resident sack of shit
Level: 108


Posts: 3884/4315
EXP: 13316038
Next: 204461

Since: 01-02-12
From: Brookville, PA

Last post: 10 days
Last view: 14 min.



He's trying to intercept the feed to the gamepad to be picked up by a PC instead so that the video feed can be recorded. I assume he would also allow an override for button input.


Black 2 Survivors

Youtube|Twitch|Layout in Limbo




Titan91
Posted on 08-20-15 05:09 PM (rev. 2 of 08-20-15 05:09 PM by Titan91) Link | ID: 87053
Newcomer

Level: 6


Posts: 7/9
EXP: 805
Next: 102

Since: 08-10-15

Last post: 702 days
Last view: 629 days
Are you trying to send the packets over the LAN using homebrew or simply intercept the Wifi signal between the console and the gamepad? I think this is what wudr-py actually does and it doesn't need any homebrew on the console side but I am not sure. I tried getting it working on Linux but wasn't successful.

Titan91
Posted on 08-26-15 06:02 PM Link | ID: 87142
Newcomer

Level: 6


Posts: 8/9
EXP: 805
Next: 102

Since: 08-10-15

Last post: 702 days
Last view: 629 days
This may not be relevant or helpful, but I just got an idea. If you're running an old version of the system software that was released before the heartbleed exploit hysteria, could you run a reverse heartbleed attack on the browser and get a (small) dump from the browser memory space? There is a site that runs an attack to test, but I'm not sure if it lets you download the response payload.

Marionumber1
Posted on 08-26-15 06:07 PM Link | ID: 87143
Newcomer

Level: 7


Posts: 8/8
EXP: 921
Next: 527

Since: 07-02-13

Last post: 874 days
Last view: 603 days
Posted by Titan91
This may not be relevant or helpful, but I just got an idea. If you're running an old version of the system software that was released before the heartbleed exploit hysteria, could you run a reverse heartbleed attack on the browser and get a (small) dump from the browser memory space? There is a site that runs an attack to test, but I'm not sure if it lets you download the response payload.


We had briefly thought about this last year, but in the end decided to go with a more reliable bug. At this point, older systems have a reliable browser exploit and newer systems will have Heartbleed patched.
Pages: 1 2


Next newer thread | Next older thread
Main - Wii U Game Mods-B-US - General WiiU Hacking Information


Acmlmboard v2.5.3 (1/7/2018)
© 2005-2018 Acmlm, Emuz, et al.

Page rendered in 0.031 seconds. (678KB of memory used)
MySQL - queries: 86, rows: 536/560, time: 0.015 seconds.