Notings of Attention™
Acmlmboard 2 Released
Github/GIT | @acmlmboard
Chatting Places
Discord

Affiliates
Super Mario Bros. X | Kuribo64
Views: 8,952,611
Main | FAQ | IRC chat | Memberlist | Active users | Latest posts | Stats | Ranks | Online users | Search
03-28-24 09:56 PM
Guest: Register | Login

Main - Posts by Kawa

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122

Kawa
Posted on 05-08-12 04:03 PM, in What'd you eat? Link | ID: 15302
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1341/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
I had macaroni.

Just the macaroni. Bare and tasteless.

Why, you may ask?

Dinner is served at 17:30, and last until 'round 18:00. You might've noticed this pattern on IRC.

I arrived in time, and we all spent the next fifteen minutes or so waiting for the sauce to be finished. It was cold, having been prepared earlier, and needed gentle heating.

The caretaker in charge today failed hard at timing. At about 17:50, I said FUCK IT and got me a plate of lukewarm macaroni, no sauce, no nothing. The others are eating warm sauce and cold macaroni right about... now.

There was only one other dude at the table who had warm sauce AND warm macaroni at the same time, because the guy can't eat eggs -- he had his own sauce. Lucky for him.


Kawa
Posted on 05-08-12 05:57 PM, in The N greatest video games we'll never get to play Link | ID: 15337
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1342/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
Here's the original text on the gym leader game, unedited from way back then.

You start as a Trainer. Selecting your profile in the pause menu shows a regular Trainer Card to reflect this.
Having left your single Pokémon at home, you get an escort out of town who you control during battle.
Walking around the grass reveals several different Pokémon at around level 16 or so.
You carry one or two Great Balls that you can use to catch Pokémon your escort (who has a Normal-type Pokémon of around level 18 to 20) weakens in battle.
Your escort will leave you when you catch two Pokémon of your own or enter a town with one.
The first town does not have a gym, but the second does. This one you can challenge for a takeover.
The gym should be very generic to make room for later customization.
Defeat the gym leader and he'll leave town to try and become a member of the Elite Four.
In a cutscene, you'll handle the paperwork to register your new gym.
From this point on, you don't have a Trainer Card any more. Instead, you have a Leader Card showing your title.

The sign outside lists your name, a customizable title and the last N challengers who earned your badge.
The customizable title does NOT use the game's dictionary -- it's letter-by-letter.
The overall style of your gym can be chosen from a list of presets, the bigger the better.
The style does not determine the gym's type specialty -- that's up to the player's common sense and the NPCs don't care.

Every "day", you get the choice to "explore", "wait for a challenger" or "train your posse", the third only available if you have one.
Waiting for a challenger causes a randomly generated trainer to visit your gym.
If the trainer defeats you, you lose some money as determined by the trainer's class and level and he leaves.
If you defeat the trainer instead, you win money.
Depending on several factors, the defeated trainer may decide to join your posse.
Any trainer who comes in for a badge can get pre-chewed by your posse.

"Protagonist" classes such as "PkMn Trainer", "Ace Trainer" and "Cooltrainer" will tend to push on and are not likely to join your posse. They're too busy climbing the ranks for that.
If your posse is large, trainers' Pokémon can be weakened before they reach you, making wins easier. This reduces the chance of joining.
If you have a lot of money and/or decorations to show this with, they'll be easier to impress and more likely to join.
Your posse can only be so large, so trainers may leave your posse at any time if their Pokémon have grown enough or you lose too much impression.

Exploration means closing down the gym for a while and going out.
Taking too long may cause trainers to leave your posse.
In exploration mode, you can buy and use items, and find/buy decorations.
Basically, the usual gameplay applies, but you don't encounter any trainers on the road.
You will, however, encounter wild Pokémon that you can catch for use in your gym.
The map will not be very big. Multiple sets of Pokémon can be fit into the map using trees, water and the day/night scheme.
There should at least be a kind of mall to buy gym decorations from.

In posse training mode, members of your posse will fight amongst themselves to level their Pokémon, and they will fight you as well.
Defeat at most five of them in a row to end the mode. Lose too much training battles and you may lose members.



Kawa
Posted on 05-09-12 06:26 PM, in May KCS Rankings (5/31 - Bringing May to a Close) Link | ID: 15429
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1343/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
And then Giygas was added as a Sprite.


Kawa
Posted on 05-10-12 01:36 PM, in The N greatest video games we'll never get to play Link | ID: 15473
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1344/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
How would a Pokémon MMORPG be revolutionary?


Kawa
Posted on 05-12-12 12:00 PM, in The Tavern [DEAD] Link | ID: 15535
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1345/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
Suddenly, Kawa appears right behind Natalie and says, in a low rumble, "...I'm your worst nightmare."

He pauses to chuckle.

"Sorry 'bout disappearing on y'all like that. I was... called away. Guild duties. That aren't actually finished yet, I just happened to be passing by while performing them so I thought I'd... you know? Had Cynthia put in stasis so she wouldn't go and miss me 'n shit. Speaking of..."

He flips open his coat, as if he's Dracula about to do that triple-fireball attack, and out falls Cynthia, solid as a rock.

"Might need her with me for the rest of my little sidequest", he finishes as he picks her up by the waist and prepares to disappear again.


Kawa
Posted on 05-12-12 12:15 PM, in Equestrian Dawn Link | ID: 15537
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1346/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
I thought I'd try and revive this thread by mentioning that you can now place buildings.

All we need with regards to that is art for the buildings.


Kawa
Posted on 05-12-12 06:58 PM, in The Tavern [DEAD] Link | ID: 15541
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1347/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
"SHENANIGANS!" Kawa exclaims in reply, one finger triumphantly stuck in the air as he disappeared in a mess of sparks like some sort of reversed Fleischer Superman, leaving only the odd question that probably shouldn't be answered; what "guild-related shenanigans" could involve, given the nature of said guild.


Kawa
Posted on 05-12-12 07:00 PM, in What Are You Playing Now? Link | ID: 15542
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1348/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
Semite Falls, eh?

Can't say I like the sound of that, judging from this one walkthrough I glanced over some time ago.

Guess you could say I'm a little... nah let's not finish that joke. It's stupid.


Kawa
Posted on 05-12-12 09:08 PM, in what did you catch so far? Link | ID: 15547
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1349/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
Posted by Gywall
Posted by Nicole
How long until the first sprite that requires an HD display?
Probably until someone here learns of a HD game with a super large sprite which has been ripped.
Yo sup


Kawa
Posted on 05-13-12 07:28 AM, in The Tavern [DEAD] Link | ID: 15557
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1350/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
A voice echoes through Billy's skull.

A little further to the fifth arcsecond, kiddo.


Kawa
Posted on 05-13-12 07:29 AM, in May KCS Rankings (5/31 - Bringing May to a Close) Link | ID: 15558
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1351/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
It's official. Gywall posts too damn much.


Kawa
Posted on 05-13-12 06:09 PM, in May KCS Rankings (5/31 - Bringing May to a Close) Link | ID: 15567
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1352/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
Yes, thank you Jimmy.


Kawa
Posted on 05-15-12 03:18 PM, in Your English variety Link | ID: 15601
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1353/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
When I speak English out loud, it's American English, with little to no Dutch accent, and the occasional Britishism. Also memes, mostly Homestuck.


Kawa
Posted on 05-15-12 04:39 PM, in OV2 and Kawa present: Adventures in Shell Extensions Link | ID: 15603
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1354/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
http://helmet.kafuka.org/cartridgefolder.rar

This is a shell extension DLL that makes Windows Explorer work nicely with byuu's cartridge folder system. Basically, once installed ("regsvr32 cartridgefolder.dll" as admin, then set up the path to bsnes in the registry), double clicking a folder that has a name ending in .sfc and that contains a file program.rom causes it to be opened in bsnes, while leaving the usual effect available from Explorer's menu.

OV2 did the grunt work, we're all very proud of him for that, and I extended it to avoid false positives and actually start bsnes instead of just showing a message box with the folder's name.

Thanks to Ver Greeneyes and the guys on #bsnes for their assistance in these matters.



Because it was either this, or having to set all your cart folders' System attribute and putting a desktop.ini file each.


Kawa
Posted on 05-17-12 04:03 PM, in Equestrian Dawn Link | ID: 15670
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1355/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
Unique units, maybe. Can't imagine the common Scout and such getting them.

If this were a Fire Emblem clone I could image this happening. But it's not.


Kawa
Posted on 05-17-12 04:05 PM, in Your English variety Link | ID: 15672
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1356/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
Posted by Liliana
but what am I to complain, me whose English dialect is an exact copy of Rarity's
Do want :D


Kawa
Posted on 05-17-12 04:25 PM, in Equestrian Dawn Link | ID: 15673
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1357/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
They all have costume parts to tell them apart, and I'm keeping the option open to give each unit type a distinct voice set.

Scout: TF2 Scout's cap and mic, WWU-style team vest.
Farmer: Applejack's Stetson, team vest.
Bomber: bag of stuff, team-colored helmet.
As seen on http://ponibooru.413chan.net/post/view/184709.

I'm not sure what to make of the Medic, Battlemage, Contractor, and Striker yet. Non-pony units are distinctive enough as it is.


Kawa
Posted on 05-19-12 04:14 PM, in May KCS Rankings (5/31 - Bringing May to a Close) Link | ID: 15748
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1358/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
I'm not allowed.


Kawa
Posted on 05-21-12 03:14 PM, in Ear Rape (Kafuka Idol: how bad are YOU at singing?) Link | ID: 15792
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1359/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days

Kawa
Posted on 05-22-12 03:13 PM, in Which Programming Languages Do you know? Link | ID: 15809
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1360/2423
EXP: 7974148
Next: 78662

Since: 01-01-12
From: The Netherlands

Last post: 2000 days
Last view: 315 days
I can do Plain C well enough to write Pokémon clones, and C# like a boss. Procedural PHP is okay, and I've been trying to use OOP-style PHP.

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122


Main - Posts by Kawa


Acmlmboard v2.5.5 (10/04/2020)
© 2005-2024 Acmlm, Emuz, et al.

Page rendered in 0.109 seconds. (855KB of memory used)
MySQL - queries: 202, rows: 514/546, time: 0.084 seconds.