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Main - Posts by Arisotura

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Arisotura
Posted on 05-22-12 05:16 PM, in Which Programming Languages Do you know? Link | ID: 15817
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pancakes
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I first got to know C and C++. Then, after getting sick of the Win32 API, I moved to C++/CLI, which is no more than .NET hacked onto C++. But I did enjoy the ability to quickly design and program GUIs. With the Win32 API, you keep writing dialog procedures, filling silly structures, and writing several lines for stuff that could fit in one line if the API was designed better.

Eventually, I discovered C#. Much better than C++/CLI. No more of those ugly hacks to distinguish managed code from native code. I can definitely say that the second thing SM64DSe benefitted the most from is the rewrite to C# (the first one being the addition of the 3D renderer).

Of course since I've been into SM64DS hacking, I also know ARM assembly. A bit of x86 too, but not enough to write a function, I think...

And last but not least I think, PHP. I have been contributing to ABXD's development since Nikoboard was opened. I also wrote my blog, several dynamic post layouts (ohai NeonLayout), and other uninteresting crap.

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Kuribo64 - melonDS

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Arisotura
Posted on 05-22-12 05:20 PM, in Super Mario Galaxy editing -- Whitehole v1.1 released Link | ID: 15818
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pancakes
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I might also want to think about another method for detecting when objects are being hovered over, then. The current renderer is being inspired from SM64DSe, which also re-renders the scene when you move the cursor over the view. With models like SM64DS's, it is okay, but SMG games are another deal, so yeah.

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Kuribo64 - melonDS

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Arisotura
Posted on 05-28-12 11:07 AM, in Happy Birthday, Nina/Nikolaj/Neek Link | ID: 16027
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pancakes
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Happy birthday Niko! Um... here's a Danish cake for ya.

Posted by GreyMaria
And if you fail to achieve 100% sober for the day, try not to fall asleep in someone's breasts.

That could be comfy though :P

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Kuribo64 - melonDS

want some revolution in your coffee?

Arisotura
Posted on 05-28-12 10:42 PM, in Super Mario Galaxy editing -- Whitehole v1.1 released (rev. 3 of 05-28-12 10:47 PM by Arisotura) Link | ID: 16047
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Thank you :)

You'd be right. One of the things I didn't like with SM64DS's game engine is that it is limited; SMG's engine should allow us to do crazier things :)

Also, progress has been happening. I have been working on material support. TEV support is incomplete but good enough for now.

Beach Bowl Galaxy, rendered with shaders:


Another shot:

That glass is perhaps too bright though, I can't remember how it looks ingame...


I still need to make a decent galaxy renderer (the current one is a giant hack) and give the thing some editing abilities, and it'll be good for a beta release I guess.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-02-12 08:31 PM, in Poll Problems Link | ID: 16234
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Seeing from Arbe's leaked AB2.0a1, bargraph.php relies on register_globals.

Relatedly, newthread's ispoll switch, which relies on register_globals too, is broken too. New poll shows the regular new thread page.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-04-12 09:37 PM, in How's the weather today? Link | ID: 16411
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So today, I wake up and see an almost-clean sky. I decide that I can put on my new white pants and pink T-shirt. It's amazing how fast a sky can get covered when the weather doesn't like your clothing style.

However, the previous days were sunny, and perhaps too hot. It got above 30°C.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-05-12 09:34 PM, in General Broken after Update Thread (rev. 2 of 06-05-12 09:35 PM by Arisotura) Link | ID: 16524
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Posted by Gywall
Posted by GreyMaria
Posted by Gywall
Posted by GreyMaria
We need PROGRESS REPORTS out of the damn dev team, telling us what's going to be fixed in the next update.
How are we supposed to give you a report of what we're fixing if we don't know all of what's broken?

What have you fixed so far so that we know what not to complain about? -_-
There's nothing currently in the limbo state. I'm aware you cannot purchase in the Item Shop.. but not sure where it's borking right now. :x

The item shop issue is also related to register_globals, though it isn't as direct as most of the others. It should be fixed at the next board update :)

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Kuribo64 - melonDS

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Arisotura
Posted on 06-08-12 03:03 PM, in Something I noticed with the permissions system and edituser Link | ID: 16634
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(well I'm referring to admin-mode editprofile as edituser)

Edituser has $blockroot, which basically checks if an user is root or not, and if they're not, prevents them from promoting someone to root.

One issue with this method is that it only works well with an Acmlmboard-powerlevel based groups scheme. Let's say you have groups organized differently. You have two groups, and both are able to use edituser. One is able to do certain things, and the other one is able to do other things, perhaps more powerful. A member of the first group could use edituser to move themselves to the other group.

That shouldn't happen. I thought of a few solutions against that:
* avoiding that kind of configurations (removing edituser rights from certain users/groups?)
* preventing edituser-enabled users from touching the group option unless they have the edit-groups permission (or some other permission?)
* detecting which groups are more powerful than the user's group (could not be right, groups may be different from other groups without being more or less powerful)
* restricting the group list to the user's current group and groups without edituser permissions

What do you guys think?

____________________
Kuribo64 - melonDS

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Arisotura
Posted on 06-08-12 06:46 PM, in Something I noticed with the permissions system and edituser Link | ID: 16636
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I like your idea. That could be implemented with 'assign-user-to-group' permissions, whose bindvalues would be the group IDs.

I'd then make a separate interface for that in the permissions editor. If you give the user/group permission to use edituser, you get a second table, which would be 'which groups may this user set' or something in the like.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-08-12 07:52 PM, in Something I noticed with the permissions system and edituser Link | ID: 16639
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I'll look into Bouche's functions. But my coding nature wants to make code the most efficient possible, so I tend to directly use MySQL queries and such.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-11-12 03:44 PM, in General Broken after Update Thread Link | ID: 16822
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Both issues should be fixed in the next update :)

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Kuribo64 - melonDS

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Arisotura
Posted on 06-14-12 10:21 PM, in Nope, we're done here. (GreyMaria's Milk Bar and Question Thread is now closed for business.) Link | ID: 17048
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Are you planning to get breasts sometimes soon in order to get questions?

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Kuribo64 - melonDS

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Arisotura
Posted on 06-17-12 11:21 AM, in Which Programming Languages Do you know? (rev. 2 of 06-17-12 11:43 AM by Arisotura) Link | ID: 17114
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Posted by Sanky
(I'm guessing I can't vote due to how recently I've registered.)

Nah, there has never been code for that. I think it's because you're posting while logged out.

There's also a bug in the poll code. Guests get the vote links as if they were logged in (however their votes are ignored). Edit- it's actually worse. register_globals all over again. Most of the issues should be fixed in the next board update.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-17-12 01:22 PM, in please don't post here, having such a huge backlog of questions scares me Link | ID: 17119
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What's your favourite kind of chocolate?

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Kuribo64 - melonDS

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Arisotura
Posted on 06-17-12 01:23 PM, in How's the weather today? Link | ID: 17120
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Finally, today is half-sunny. Finally, after so many days of shitty weather >_<

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Kuribo64 - melonDS

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Arisotura
Posted on 06-17-12 06:42 PM, in Which Programming Languages Do you know? Link | ID: 17126
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I have to agree when I see hacks like register_globals or magic_quotes...

Though, you can get shit done with PHP. And most decent webhosts (free or not) provide it, which is not the case of every other language.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-19-12 11:22 AM, in Testing the new Dynamic Poll Interface Link | ID: 17196
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You're welcome :)

I hope the Javascript will work right on most browsers, though. IDK about IE6...

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Kuribo64 - melonDS

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Arisotura
Posted on 06-19-12 01:35 PM, in E3 2012 - Which of the following are you looking forward to the most from E3 this year? Link | ID: 17225
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New Super Mario Bros. 2, I'm curious to see what a 2D sidescroller on the 3DS will be like. Also, once the device is hacked, NSMB2 may be a nice game to hack and make custom levels for.

This is also why I'm curious to see how the Wii U will be. New console, new games, new gameplay, new hacks, new homebrew :P

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Kuribo64 - melonDS

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Arisotura
Posted on 06-19-12 02:04 PM, in Which Programming Languages Do you know? Link | ID: 17236
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You're right. htmlentities() -> html_entity_decode(), strpos(), str_rot13() etc...

PHP is also the only language I know of, where function names are case-insensitive. And yet variable names are case-sensitive, yet another inconsistency.

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Kuribo64 - melonDS

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Arisotura
Posted on 06-19-12 03:44 PM, in Testing the new Dynamic Poll Interface (rev. 2 of 06-19-12 03:55 PM by Arisotura) Link | ID: 17253
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By the way, it appears that not all themes style <button class="submit"> properly (the dynamic interface uses such buttons). Namely:
* Acmlm's Board: default look
* Acid: default look
* Daily Cycle: default look
* Green Night: default look (oops)
* Touch of Purples: white background, also the color inputs only have a small band of color at the bottom
* Simply Luna: white background
* TwilightRO classic: white background

... gonna fix those themes. Edit- there, fixed in the repo.

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Kuribo64 - melonDS

want some revolution in your coffee?
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Main - Posts by Arisotura


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