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Main - Posts by Kawa

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Kawa
Posted on 01-06-12 07:21 PM, in Random Phrases for CDII Link | ID: 1159
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If you mean the rotation angle, I respectfully disagree. 2 is better than 13 because it won't break out of the cell so much.


Kawa
Posted on 01-06-12 07:36 PM, in -1 (Dislike) button Link | ID: 1161
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See, that's what obsessive focusing on certain examples given as arguments gets you.


Kawa
Posted on 01-06-12 07:48 PM, in Kafuka's CitiHall: "Scattered before you there are three tomes.." Link | ID: 1164
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That's a good question. It's not exactly Geocities-like free site bullshitting around in this case so...


Kawa
Posted on 01-06-12 08:16 PM, in Random Phrases for CDII Link | ID: 1167
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You forgot one: I WANT PICTURES! PICTURES OF PONIES!


Kawa
Posted on 01-07-12 01:42 PM, in ABII: Suggested Features Link | ID: 1321
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ABXD recently got instant redirects. I was wondering when it would be suggested here.


Kawa
Posted on 01-07-12 01:44 PM, in ABII: Old Todos (Last edit 7/22/2012) Link | ID: 1322
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Protip I don't know how to fix: the very first character should be <, not a newline.


Kawa
Posted on 01-07-12 02:04 PM, in Terraria thread! Link | ID: 1323
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That reminds me. Even with Player.Hurt() always returning 0.0, you still gotta breathe. Because apparently drowning and burning are handled separately.

In other news, something I've ranted about on IRC earlier that bears repeating: this game is very sloppily coded. It's in C#, they've got all these wonderful toys to work with. But what do they do? They make all enemy encounters and friendly NPCs a single class (NPC), and each and every item too (Item). Each of these has a bunch of insanely huge methods to update and create instances.

So why not have your Item base class and have subclasses for each kind of item? You could have Powder, which would be as unavailable as Item is, to define a certain behavior, then have Purification and Vile Powder as subs on that, differing only in icon, name, price and what exactly they spread. Sure, you get a whole lot of classes, but the system can handle it and it makes your code so much more readable. And that makes it easier to extend, so you can add even more content to it!

Same for NPCs, of course.


Kawa
Posted on 01-07-12 02:11 PM, in Whats your Nerd Cave look like? Link | ID: 1325
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Not at all bad, Gywall. It is a rather large Pikachu.


Kawa
Posted on 01-07-12 02:15 PM, in Terraria thread! Link | ID: 1326
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Even I code "smart", compared to Re-Logic. I'm dead fucking serious.


Kawa
Posted on 01-07-12 03:13 PM, in Whats your Nerd Cave look like? Link | ID: 1362
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Not by now it doesn't. Battery's dead.


Kawa
Posted on 01-07-12 03:18 PM, in memberlist issue (globals break issue resolved) Link | ID: 1380
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The funny thing is that it was already reported earlier today. Still, thanks for the repeat.


Kawa
Posted on 01-07-12 03:24 PM, in Whats your Nerd Cave look like? Link | ID: 1400
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It's quite horrifying indeed. I keep that sucker switched off for that reason.


Kawa
Posted on 01-07-12 03:26 PM, in i am the original mrjs butt do not delete mk ii Link | ID: 1408
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Okay, I'm gonna close this thing now, as suggested by another staff member, and trash it in a few minutes.

I just want to make one thing very clear before I do:

Do not start a third one.


Kawa
Posted on 01-07-12 03:57 PM, in Terraria thread! Link | ID: 1453
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Posted by Ailure
Indie games
What am I then, a professional developer?


Kawa
Posted on 01-07-12 04:21 PM, in Terraria thread! Link | ID: 1484
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The problem is that Terraria is too damn big by now. Even though there's an obvious way to keep savegames exactly the same between the "everything in one class" and "sane" styles, there's just too much work involved to make that switch. It's just too unlikely they'll say something like "hey yeah that's actually a pretty good idea".

But that's just my opinion.


Kawa
Posted on 01-07-12 06:20 PM, in ABII: Suggested Features Link | ID: 1518
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Oh and when I mentioned ABXD having GeSHi, that was not meant to imply I would do it. Just saying you're free to grab it yourself.

Actually, the trick is just to get it hooked up, which is where ABXD could help.

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Main - Posts by Kawa


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