Notings of Attention™
Acmlmboard 2 Released
Github/GIT | @acmlmboard
Chatting Places
Discord

Affiliates
Super Mario Bros. X | Kuribo64 | NeoRHDN
Views: 11,030,512
Main | FAQ | IRC chat | Memberlist | Active users | Latest posts | Stats | Ranks | Online users | Search
11-21-24 12:59 PM
Guest: Register | Login

0 users currently in Kafuka Gaming Arcade | 26 bots

Main - Kafuka Gaming Arcade - Emulator annoyances
Next newer thread | Next older thread

Pages: 1 2

ゼンガー・ゾンボルト
Posted on 09-12-12 11:25 PM Link | ID: 26252
Normal User

Roy Koopa
My name is Sanger Zonvolt. I am the Sword that cleaves evil!
Level: 155


Posts: 1193/7703
EXP: 46375989
Next: 1041231

Since: 01-04-12
From: Sweden

Last post: 1268 days
Last view: 1232 days
Have any of you experienced annoyances and/or fuckups when using emulators like ZSNES/Snes9x/VBA/etc.?

I've noticed that both ZSNES and Snes9X have a tendency to crash on my computer. Sometimes it's enough just by pressing escape to get to the menu. Other times it may crash when I try to switch from Direct3D display mode to DirectDraw.

And if I load an earlier save state even when having a much more recent save in the actual game, and reset the game because I forgot to save, it reverts back to the in-game save I had related to the earlier save state.

____________________
There is nothing that can stand against my Zankantou!

My youtube channel
FFRK Brotherhood

Danielle
Posted on 09-12-12 11:29 PM Link | ID: 26253
Normal User

Miracles Happen
When you believe...
Level: 256


Posts: 128/25311
EXP: 270449777
Next: 1673650

Since: 07-16-12
From: Albany, NY
OS: Windows 98

Last post: 356 days
Last view: 356 days
Emulators that don't pause when they are not the active window (like SSF, ZSNES, etc.) always drive me crazy... also, when they use a nonstandard interface (like ZSNES and MEKA, which were both originated in the DOS era) :(


"Miracles happen, when you believe..."
YouTube

Taryn
Posted on 09-12-12 11:30 PM Link | ID: 26254
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 681/2142
EXP: 6734923
Next: 180978

Since: 04-03-12
From: Seattle, USA

Last post: 3665 days
Last view: 3664 days
Posted by Trapster
And if I load an earlier save state even when having a much more recent save in the actual game, and reset the game because I forgot to save, it reverts back to the in-game save I had related to the earlier save state.


Argh, this.

I wish save states would not also save the state of the battery. I've hit load instead of save before and lost hours of progress even with the battery save as a backup.

And yeah, in games with save points, I'll use them on an emulator since they typically allow you to respawn there when you die. I only use savestates to save my progress to continue to the next session.

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

Scrydan
Posted on 09-13-12 02:42 AM Link | ID: 26274
Normal User
Scryforce - A place that still exists. Neat.
Level: 86


Posts: 672/2020
EXP: 6096584
Next: 45523

Since: 07-18-12
From: USA

Last post: 982 days
Last view: 964 days
Posted by Taryn
And yeah, in games with save points, I'll use them on an emulator since they typically allow you to respawn there when you die. I only use savestates to save my progress to continue to the next session.

I am in the same boat. I usually only use them so I can get exactly where I was before I closed the emulator or needed to shut down.

ゼンガー・ゾンボルト
Posted on 09-13-12 02:54 AM Link | ID: 26276
Normal User

Roy Koopa
My name is Sanger Zonvolt. I am the Sword that cleaves evil!
Level: 155


Posts: 1194/7703
EXP: 46375989
Next: 1041231

Since: 01-04-12
From: Sweden

Last post: 1268 days
Last view: 1232 days
Posted by Taryn

Argh, this.



I lost more than 2 hours of progress in Treasure of the Rudras due to that.

____________________
There is nothing that can stand against my Zankantou!

My youtube channel
FFRK Brotherhood

Nicole
Posted on 09-13-12 03:38 AM Link | ID: 26284
Administrator
Goddess of the Apocalypse
Level: 200


Posts: 2016/14042
EXP: 114143114
Next: 986275

Since: 01-03-12
From: Boston, MA

Last post: 467 days
Last view: 467 days
2016 4705 50
Can I just say "all of N64 emulation"? >_> (also, PSX)
Posted by Taryn
I wish save states would not also save the state of the battery. I've hit load instead of save before and lost hours of progress even with the battery save as a backup.

I've heard of the SNES and NES at least there are games that use SRAM as just normal RAM (especially on the NES), so if you didn't load it it would screw that up... but I do tend to heavily savestate. >_>


Trelior
Posted on 09-13-12 04:20 AM Link | ID: 26294
Normal User

Level: 128


Posts: 2256/4986
EXP: 24154494
Next: 227206

Since: 01-02-12

Last post: 1471 days
Last view: 1471 days
I've never had many problems with Playstation emulation. Probably because I've only emulated Ape Escape and Parappa the Rapper, and they were pretty good.

As for annoyances, I gotta say bad/glitchy/grinding sound... I get it a lot from VBA recently, which kinda hurts the quality of things I want to do...

Danielle
Posted on 09-13-12 01:41 PM (rev. 2 of 09-13-12 01:41 PM by Danielle) Link | ID: 26393
Normal User

Miracles Happen
When you believe...
Level: 256


Posts: 137/25311
EXP: 270449777
Next: 1673650

Since: 07-16-12
From: Albany, NY
OS: Windows 98

Last post: 356 days
Last view: 356 days
Yeah, never had major issues with PS1 or Saturn emulation, although I tend to mainly emulate the FF games on PS1 and use real discs for most emulators (PS1, Sega CD, Saturn, etc.) whenever possible ;)


"Miracles happen, when you believe..."
YouTube

Kawa
Posted on 09-13-12 03:19 PM Link | ID: 26396
Retired Staff

Not okay
Prophet of Celestia
Level: 94


Posts: 1709/2423
EXP: 8183358
Next: 173299

Since: 01-01-12
From: The Netherlands

Last post: 2237 days
Last view: 552 days
Posted by Nicole
I've heard of the SNES and NES at least there are games that use SRAM as just normal RAM (especially on the NES), so if you didn't load it it would screw that up... but I do tend to heavily savestate. >_>
This is correct. In fact, there was a discussion about it on Byuu's board a while back. Very enlightening.


Taryn
Posted on 09-13-12 05:47 PM Link | ID: 26422
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 731/2142
EXP: 6734923
Next: 180978

Since: 04-03-12
From: Seattle, USA

Last post: 3665 days
Last view: 3664 days
I tried to set up a PS1 emulator last night and it took 3 emulators before I found one that could play FF7.

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

Lili~ ♥
Posted on 09-13-12 07:42 PM Link | ID: 26443
Normal User
Queen Lesbian of Kafuka
Level: 160


Posts: 2192/8412
EXP: 52909986
Next: 43013

Since: 01-06-12

Last post: 2963 days
Last view: 1486 days
Emulator annoyances?

The fact that Snes9x is not multiprocessor compatible, so you need to disable a core in Task Manager to avoid a total lockup of the computer. *shrug*


Taryn
Posted on 09-13-12 07:43 PM Link | ID: 26444
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 738/2142
EXP: 6734923
Next: 180978

Since: 04-03-12
From: Seattle, USA

Last post: 3665 days
Last view: 3664 days
Really? I have a quad-core and I can use SNES9x just fine.

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

ゼンガー・ゾンボルト
Posted on 09-13-12 08:13 PM Link | ID: 26461
Normal User

Roy Koopa
My name is Sanger Zonvolt. I am the Sword that cleaves evil!
Level: 155


Posts: 1201/7703
EXP: 46375989
Next: 1041231

Since: 01-04-12
From: Sweden

Last post: 1268 days
Last view: 1232 days
Posted by Liliana


The fact that Snes9x is not multiprocessor compatible, so you need to disable a core in Task Manager to avoid a total lockup of the computer. *shrug*


Uh...the only thing that's happened is that it's crashed numerous times. I have a quad-core too. With HT. So that'd mean 8 threads.

____________________
There is nothing that can stand against my Zankantou!

My youtube channel
FFRK Brotherhood

GreyMaria
Posted on 09-18-12 03:51 AM Link | ID: 26799
Normal User
~</3
Outta here.
Level: 99


Posts: 2144/2758
EXP: 9936503
Next: 63497

Since: 01-03-12

Last post: 4150 days
Last view: 3939 days
Posted by Nicole
Can I just say "all of N64 emulation"? >_>


Super Mario 64 is the only game which runs perfectly in an N64 emulator.

Well, that and Mischief Makers.


I hate that this is the case.

Marzen64
Posted on 09-18-12 04:54 AM Link | ID: 26802
Normal User
T̨̞͎͓͉̮͓̠o͚͎o ̴̘̼̳͔̥̺͓m̤̤a̸̳̫̜̠̬͉̗ny͕̳ ̥͈̘̞͟c͚̦̳̘̠̟ͅo҉̗͎̮̣͉o̷͍̤̥̞͔͎̹k҉͙̲̩͍̮̮s͈̼͎
Level: 82


Posts: 1373/1774
EXP: 5126185
Next: 83042

Since: 01-02-12
From: Internet

Last post: 3614 days
Last view: 2900 days


Posted by GreyMaria
Mischief Makers.


I hate that this is the case.


But Mischief Makers is fucking amazing... I'm NAMED from it ):

Although it's hard as fuck to play it on the keyboard.



GreyMaria
Posted on 09-18-12 04:58 AM Link | ID: 26803
Normal User
~</3
Outta here.
Level: 99


Posts: 2146/2758
EXP: 9936503
Next: 63497

Since: 01-03-12

Last post: 4150 days
Last view: 3939 days
I'm not hating on Mischief Makers, I'm hating on that the people who write the emulators refuse to actually make all the other everythings work right.

Lili~ ♥
Posted on 09-18-12 06:26 PM Link | ID: 26856
Normal User
Queen Lesbian of Kafuka
Level: 160


Posts: 2209/8412
EXP: 52909986
Next: 43013

Since: 01-06-12

Last post: 2963 days
Last view: 1486 days
Posted by GreyMaria
Super Mario 64 is the only game which runs perfectly in an N64 emulator.

If you discount the Vanish Cap effect, which looks wrong on all but one graphics plugin... >_>

Posted by GreyMaria
Well, that and Mischief Makers.

What? Mischief Makers had tons of bugs in emulation, last I checked.

Also, I bet that Zelda OoT emulation is also perfect. Or is there anything that doesn't work right?


Scrydan
Posted on 09-18-12 08:33 PM Link | ID: 26872
Normal User
Scryforce - A place that still exists. Neat.
Level: 86


Posts: 827/2020
EXP: 6096584
Next: 45523

Since: 07-18-12
From: USA

Last post: 982 days
Last view: 964 days
I just remembered this one with Zsnes. Running out of rewinds! Seriously, I remember years back having so much annoyance testing out a joke hack because I ran out of rewinds just because I need to set it higher. Then a bit later ran out yet again somehow at 99. :o

Taryn
Posted on 09-18-12 11:09 PM Link | ID: 26886
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 789/2142
EXP: 6734923
Next: 180978

Since: 04-03-12
From: Seattle, USA

Last post: 3665 days
Last view: 3664 days
Run out of rewinds? Does the emulator limit your use of them or something? (I don't use ZSNES and I'm not the type to do savestate abuse and the like anyway)

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

imamelia
Posted on 09-23-12 02:08 AM Link | ID: 27118
Normal User

Micro-Goomba

Level: 9


Posts: 8/13
EXP: 3126
Next: 36

Since: 09-16-12

Last post: 4422 days
Last view: 4422 days
A few that come to mind:

ZSNES: I just kind of don't like ZSNES in general, but the main reason is because of its poor accuracy. And that is all I will say here, since going into any more detail could very well be taken as trolling by bringing in arguments from other forums.
SNES9X: I don't like how you can't set shortcut keys for disabling sound channels. (It has the function to do so, but why are they in a drop-down menu...with no checkboxes?) Its cheat system is also really weird, I find. I don't know what it is, but I have never gotten the hang of SNES9X's cheat system, and I can use both ZSNES's and bsnes's just fine.
bsnes: For some reason, the newer versions (possibly older ones as well) keep erasing my long-term savestates. I have no idea why. I'm also not a fan of the interface for the newer versions of the debugger; I use 0.91 for playing but 0.72 for debugging. (And speaking of debuggers, why on earth did byuu choose to show the values of most hardware registers in decimal?!)
ePSXe: Setting up plugins. Just...setting up plugins. In some versions, there are a buttload of different ones to choose from with as many options, and you never know if a particular combination will work until you test several games on it. It's just annoying, tedious trial and error.
Project64: ZSNES may have poor emulation, but Project64 goes several levels beyond that. I don't think I've played a game yet (except maybe SM64) that actually worked properly on it...and the worst part is, it's the only N64 emulator out there, at least that I know of.
Any emulator: Severe limits on savestate count. Most emulators at least have 9 or 10, bsnes has 37, and ZSNES has 100, but ePSXe, for one, has only 5. Sorry, but...NOT ENOUGH. And speaking of savestates, I hate not being able to configure savestate keys. It's okay for me if they're the same as the ones that I normally use (although I still wouldn't advocate for it), but when they're different (F5-F8, for instance), or worse, one key off from what I normally use...! Once again using ePSXe as an example, its savestate keys are F1 for save, F2 for increment, and F3 for load, which is one to the left of what I normally use. Needless to say, I've had a number of times where, upon switching from it to another emulator or vice versa, I pressed the wrong key and rage ensued. Darn you, muscle memory! Actually, not being able to remap shortcut keys in general drives me nuts. When they do that with buttons that actually affect the game itself (left, right, A, and B, for example), it makes it so bad for me as to be practically unplayable, although I guess I've only ever seen fangames do that, not emulators. And of course, any emulator that my system can't handle (such as Dolphin) will be annoying to use.
Pages: 1 2


Next newer thread | Next older thread
Main - Kafuka Gaming Arcade - Emulator annoyances


Acmlmboard v2.5.6 (06/11/2024)
© 2005-2024 Acmlm, Emuz, et al.

Page rendered in 0.259 seconds. (888KB of memory used)
MySQL - queries: 209, rows: 684/717, time: 0.232 seconds.