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Main - General Forum - Kafuka's CitiHall: "Scattered before you there are three tomes.." (15)
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Jamie
Posted on 08-26-18 03:19 PM, in Link | ID: 140092
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bleeeeergh

die Electron, even if you can write emulators in it, it's the lazy dev way forward it seems

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Danielle
Posted on 08-26-18 05:14 PM, in Link | ID: 140095
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Back in the old days we used VB6 and Delphi and we liked it ;) At least in those days you didn't need a zillion megs of RAM or anything :P


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Emuz
Posted on 08-31-18 12:19 PM, in Link | ID: 140191
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I wanted to try something different for no raisin. Do you have a favorite enemy from smb3 and why? (Don't have to be a serious answer.. lol)

Okay. I mean.. my favorite enemy is the Fire Bros. It's funny there are only three of them in the entire game.. and they can screw you over easily since they have the fastest projectiles of the bros. lol.

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Jamie
Posted on 08-31-18 12:26 PM, in Link | ID: 140192
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Chain Chomp
Seriously they're cute!

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Epele
Posted on 08-31-18 01:23 PM, in Link | ID: 140193
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Goomba.

Died to a Goomba? Your game is forever tainted.


The world could always use more heroes!

Danielle
Posted on 08-31-18 04:10 PM, in (rev. 2 of 08-31-18 04:11 PM by Danielle) Link | ID: 140194
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How did it review? I have a Sega Master System but not an NES... is this game worth buying an NES for? 😘 </1988>


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Elemi
Posted on 08-31-18 05:59 PM, in Link | ID: 140199
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Angry sun beat yo ass, and deep down you knows it.

Jamie
Posted on 09-01-18 09:54 AM, in Link | ID: 140203
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Elemi I always just call that one Sun Arse for some reason, I always call Lakitu "Cloud Arse" because that's what my dad calls him XD

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Danielle
Posted on 09-02-18 05:19 PM, in Link | ID: 140213
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I like how SMB3 introduced a bunch of new enemies and items (Tanooki and Hammer Suit :D), but SMW did introduce some while dropping others too (also I tend to prefer the cape over the raccoon... could be biased though considering I did play SMW before SMB3)


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Jamie
Posted on 09-02-18 07:31 PM, in Link | ID: 140218
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I prefer the racoon, simpler to control.

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Danielle
Posted on 09-02-18 07:50 PM, in Link | ID: 140221
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Also the SMW Goombas were more like Shy Guys than Goombas (in fact, Super Mario 3D World changed them to Galoombas to differentiate them :P)


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Jamie
Posted on 09-04-18 06:42 AM, in Link | ID: 140252
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On way to college. Cya!

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Emuz
Posted on 09-04-18 01:17 PM, in Link | ID: 140255
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Posted by Danika
I like how SMB3 introduced a bunch of new enemies and items (Tanooki and Hammer Suit :D), but SMW did introduce some while dropping others too (also I tend to prefer the cape over the raccoon... could be biased though considering I did play SMW before SMB3)


Posted by Jamie
I prefer the racoon, simpler to control.


Both are fun and have their own tech. I played SMW first but I think I like the raccoon controls more. I especially like the Tanooki variant as you can use the statue mode for 1 hit knockouts on a lot of enemies. (The hammer bros suit is really cool!) You can do a lot more tricks with the cape but it's less forgiving..

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Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
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"Patient Chibi Noriko" by @Ruii_ki!
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'Noriko's Midnight Adventure' by @projectTiGER_
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Danielle
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I do admit, the "helicopter attack" (spin-jump at full speed with the cape) is pretty cool though ;) (oddly in SMW, killing a Chuck with the cape is only 100 points, while fireballs give you I believe 2000?)


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Emuz
Posted on 09-17-18 06:32 PM, in Link | ID: 140424
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It is indeed! It's got a bouncy feeling. Does anyone have a particular boss or mini boss from the series they find is their favorite?

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"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
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Rambly
Posted on 09-22-18 12:04 PM, in Link | ID: 140631
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The whole series? I kind of love Gooper Blooper from Super Mario Sunshine. It's cute and has a really cute name.

I'm also really partial to Raphael the Raven and a couple other Yoshi's Island bosses. Salvo the Slime, I think it was? They're adorable and Raphael the Raven's arena is really pretty and a neat as heck concept!!! ^^;;;

If we're talkin' SMB3, I think I like Morton Koopa. I like the little star over his eye and a giant magic hammer is a cool ass idea for a weapon. Granted, he doesn't have one in SMB3, but... still! It's so cool!



I'm gonna answer regular SMB3 enemies, too, since I didn't get a chance to: I'm actually really fond of Bloopers in general, especially the ones with the little ones circling them.


They're so cute! And they're goofy and I like squids and apparently they're playable in Mario Tennis Aces, whose release I've totally missed... I love the fact that it's dripping with water, like they fished a random squid out of the ocean to play tennis for them <_<

I'm also really fond of Hammer Bros. They're also pretty fun and goofy looking and I like their designs, but they're also kinda challenging in a way I really like -- you have to develop a really good sense of when to act with them instead of just jumping in. Plus, I like all the little variations that show up in SMB3, like Boomerang Bros...

Nicole
Posted on 09-22-18 12:06 PM, in Link | ID: 140633
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Posted by Rambly
I'm also really fond of Hammer Bros. They're also pretty fun and goofy looking and I like their designs, but they're also kinda challenging in a way I really like -- you have to develop a really good sense of when to act with them instead of just jumping in. Plus, I like all the little variations that show up in SMB3, like Boomerang Bros...

When I was a kid and played SMB1, Hammer Bros. were like the most evil enemy ever, 8-3 was the hardest level in the damn game because of it... didn't help that my first playthrough of SMB1 was on the GBC version though; that tiny, poorly lit screen makes things much worse.


Danielle
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Hopefully in Super Mario Bros. 4 they at least have more minibosses because I kinda get sick of Boom Boom... I do enjoy the new Koopa Kids though 😉 But yeah, gotta run... trying to be caller #9 and win Karyn White tickets on Hot 98.3 😘


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Rambly
Posted on 09-22-18 12:41 PM, in Link | ID: 140642
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Posted by Nicolyn
When I was a kid and played SMB1, Hammer Bros. were like the most evil enemy ever, 8-3 was the hardest level in the damn game because of it... didn't help that my first playthrough of SMB1 was on the GBC version though; that tiny, poorly lit screen makes things much worse.


I was just talking about this earlier with a friend of mine -- 8-3 in general feels like a weird difficulty spike. I feel like SMB1 is actually not really very hard until you get to 8-2 and 8-3, then the rest of the game is just kinda w/e. I feel like it's not just the Hammer Bros. by themselves, it's the relentlessness of them, and the fact that there's parts where you have to jump down into them while they're really close so you have to time going through their arc perfectly or riskily jump over them and just run run run -- also, that part where they put an invisible block right towards the end is meeeeeaan.

Does SMBDX have less horizontal screen space, too? I've actually never played it.

Posted by Danika
Hopefully in Super Mario Bros. 4 they at least have more minibosses because I kinda get sick of Boom Boom...

Yeah, Boom Boom gets pretty boring. There's something really fun about a really well-optimized Boom Boom fight, just timing it to go straight for his head with every jump, but even that gets pretty old. I actually don't mind most of the bosses in SMW, but Reznor's kinda the same way. It's cute the first time (and the idea of Bowser just stuffing his forgotten fortresses with... just... uh, rhinos, is pretty goofy), but having it be every fortress boss was a little silly, I think. Granted I'm guessing they didn't have the space to spare for more boss routines, so <_<

Nicole
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♥11797 ✿4708 ★52
Posted by Rambly
Does SMBDX have less horizontal screen space, too? I've actually never played it.

Yep; all the graphics in SMBDX are the same size pixel-wise as the NES version, but on a 160x144 screen rather than 256x240... (they did add a "look up" feature to compensate vertically, at least)

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