Notings of Attention™
Acmlmboard 2 Released
Github/GIT | @acmlmboard
Chatting Places
Discord

Affiliates
Super Mario Bros. X | Kuribo64 | NeoRHDN
Views: 11,054,088
Main | FAQ | IRC chat | Memberlist | Active users | Latest posts | Stats | Ranks | Online users | Search
11-25-24 08:06 AM
Guest: Register | Login

0 users currently in Kafuka Gaming Arcade | 3 bots

Main - Kafuka Gaming Arcade - Super Mario Bros. X
Next newer thread | Next older thread


Taryn
Posted on 09-18-12 06:26 PM, in Link | ID: 26857
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 786/2142
EXP: 6737692
Next: 178209

Since: 04-03-12
From: Seattle, USA

Last post: 3669 days
Last view: 3668 days
Here. Unfortunately, the official site was bought by Nintendo for their own official games...

Anyway, has anyone else here used SMBX? It's an engine of sorts that allows you to create your own Mario-style games and play others' games. You can pick elements from SMB1, SMB2J, SMB2US, SMB3, SMW, and even Zelda II and Metroid, to create your levels. Some more stuff was added, like different types of Yoshi and an Ice Flower that turns enemies into ice blocks that may be thrown or used as platforms.

I've been making my own game with SMBX although I haven't got very far, and given my tendency to not finish projects... ^_~

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

Trelior
Posted on 09-18-12 06:28 PM, in Link | ID: 26858
Normal User

Level: 128


Posts: 2277/4986
EXP: 24164233
Next: 217467

Since: 01-02-12

Last post: 1475 days
Last view: 1475 days
I've watched two of Raocow's let's plays of SMBX games.

As an outsider looking in, I am not a fan of the engine at all... Or any of the other knockoff engines, at that.

GreyMaria
Posted on 09-18-12 06:36 PM, in Link | ID: 26859
Normal User
~</3
Outta here.
Level: 99


Posts: 2147/2758
EXP: 9940510
Next: 59490

Since: 01-03-12

Last post: 4154 days
Last view: 3943 days
The engine itself feels a little sloppy, personally.

The games made with it? Even more so.

Elemi
Posted on 09-18-12 11:01 PM, in Link | ID: 26882
Normal User

Jejfjsiejrjntnyns8fujrtnjs8f7eibrbtudiwie
Level: 37


Posts: 82/284
EXP: 328401
Next: 9852

Since: 01-05-12

Last post: 1839 days
Last view: 374 days
Posted by GreyMaria
The engine itself feels a little sloppy, personally.

The games made with it? Even more so.


I personally couldn't disagree more.

I was a follower of the project since close to it's launch, I've tested it and played it often back in the days of it's popularity and found it to be very fun and stable.

I can also quite safely say it's the most accurate in terms of gameplay, physics and everything else to the official games unlike most other fan-made simulators.

Since the day it was taken down, I've not really looked at it much due to the fact there s no community/other people creating stuff for it anymore, 'tis sad.

Taryn
Posted on 09-18-12 11:09 PM, in Link | ID: 26885
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 788/2142
EXP: 6737692
Next: 178209

Since: 04-03-12
From: Seattle, USA

Last post: 3669 days
Last view: 3668 days
I never found any problems with the physics. Then again, everyone bitches about SMB1's physics and I don't have a problem with that either.

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

Nicole
Posted on 09-18-12 11:11 PM, in Link | ID: 26887
Administrator
Goddess of the Apocalypse
Level: 200


Posts: 2044/14042
EXP: 114189148
Next: 940241

Since: 01-03-12
From: Boston, MA

Last post: 471 days
Last view: 471 days
2044 4709 52
I also haven't played SMBX and have only seen it via Raocow, but it looks pretty neat... I should try it one of these days when I'm less busy.
Posted by Taryn
I never found any problems with the physics. Then again, everyone bitches about SMB1's physics and I don't have a problem with that either.

The only time I'll bitch about SMB1's physics are the block-breaking in the All-Stars version. It just doesn't feel right, darnit!


Taryn
Posted on 09-18-12 11:15 PM, in Link | ID: 26890
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 791/2142
EXP: 6737692
Next: 178209

Since: 04-03-12
From: Seattle, USA

Last post: 3669 days
Last view: 3668 days
You should play my SMBX game if I ever finish it, Nicole ^_~

And the All-Stars block breaking was a bug, IIRC. The velocity was the wrong sign so Mario got pushed up into the ex-block rather than down. Someone made a patch for it.

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

Lunaria
Posted on 09-18-12 11:38 PM, in Link | ID: 26893
Normal User
Professional Lurker
Level: 36


Posts: 200/262
EXP: 291028
Next: 17082

Since: 01-03-12

Last post: 2225 days
Last view: 2224 days
Was not SMB X supposed to have all these other characters like Sonic and master chief as playable?

Or is that some other project I am thinking of?

____________________
Broken layout got nuked. :v

Taryn
Posted on 09-19-12 02:05 AM, in Link | ID: 26901
Normal User

Red Birdo
RIP
Fat Lesbian
Level: 89


Posts: 794/2142
EXP: 6737692
Next: 178209

Since: 04-03-12
From: Seattle, USA

Last post: 3669 days
Last view: 3668 days
It has Link as playable. Was supposed to have Samus but she never actually made it in before the project was abandoned.

____________________
'Cause when you've given up,
When no matter what you do it's never good enough,
When you never thought that it could ever get this tough,
That's when you feel my kind of love.

Elemi
Posted on 09-19-12 06:28 PM, in Link | ID: 26929
Normal User

Jejfjsiejrjntnyns8fujrtnjs8f7eibrbtudiwie
Level: 37


Posts: 84/284
EXP: 328401
Next: 9852

Since: 01-05-12

Last post: 1839 days
Last view: 374 days
Well, all the gameplay graphics and sprites can be skinned to your liking via PNGs (with a second masking PNG), so really you can have any character you want.

Also, probably a bit unlikely as of yet, but I wouldn't mind a working on a Kafuka SMBX game with y'all.

Emuz
Posted on 01-05-13 10:50 PM, in Link | ID: 29906
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 1388/3393
EXP: 13568997
Next: 390648

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 117 days
Last view: 8 hours
Posted by Ijah
Well, all the gameplay graphics and sprites can be skinned to your liking via PNGs (with a second masking PNG), so really you can have any character you want.

Also, probably a bit unlikely as of yet, but I wouldn't mind a working on a Kafuka SMBX game with y'all.


I played with SMBX before it vanished. I think it's a nice platform to work with. I think all I got around to doing was predictablity trying to get the firebro to replace of the enemies. Lol. DJ Bouche actually turned be on to this program.

I know.. been a long time but I would be interested in working on such a thing if anyone else still is?

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Elemi
Posted on 03-26-13 02:06 PM, in Link | ID: 32249
Normal User

Jejfjsiejrjntnyns8fujrtnjs8f7eibrbtudiwie
Level: 37


Posts: 136/284
EXP: 328401
Next: 9852

Since: 01-05-12

Last post: 1839 days
Last view: 374 days
Posted by Emuz
Posted by Ijah
Well, all the gameplay graphics and sprites can be skinned to your liking via PNGs (with a second masking PNG), so really you can have any character you want.

Also, probably a bit unlikely as of yet, but I wouldn't mind a working on a Kafuka SMBX game with y'all.


I played with SMBX before it vanished. I think it's a nice platform to work with. I think all I got around to doing was predictablity trying to get the firebro to replace of the enemies. Lol. DJ Bouche actually turned be on to this program.

I know.. been a long time but I would be interested in working on such a thing if anyone else still is?


Despite the last reply to this being from the good 'ol days (last post: Jan. 5) I would still like to do something like that, and hey, even if it's sort of a slowish progress thing at first, it would still be alright none the less as long as people like me have free time to spare.
Gives me something to do in my times of boredom of which I'd spend playing games I don't even like :P

Next newer thread | Next older thread
Main - Kafuka Gaming Arcade - Super Mario Bros. X


Acmlmboard v2.5.6 (06/11/2024)
© 2005-2024 Acmlm, Emuz, et al.

Page rendered in 0.071 seconds. (819KB of memory used)
MySQL - queries: 149, rows: 603/636, time: 0.055 seconds.