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Main - Display Case - February KCS Rankings (2/28 - Welp?) (1)
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Epele
Posted on 02-23-14 10:32 PM, in Link | ID: 49839
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The Sorceress.
Boing~

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Posted by Kaena
*ducks an uppercut and kicks the assailant in the gut, hard*
Logic fail here. If you duck an uppercut, you'll probably enhance the blow by ducking into it. >_>


The world could always use more heroes!

Lili~ ♥
Posted on 02-23-14 10:32 PM, in Link | ID: 49840
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And I thought I was bad at logic. Good to see I am not the worst. <_<


Kak
Posted on 02-23-14 10:33 PM, in Link | ID: 49841
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Bullet Bill
well then
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Post #2553
Don't even ask me anything about logic. >_>

That includes in my AMA thread.

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Hālian
Posted on 02-23-14 10:34 PM, in Link | ID: 49842
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Maple Post-o-Matic 9.2
Posted by Gywall
Posted by Kaena
*ducks an uppercut and kicks the assailant in the gut, hard*
Logic fail here. If you duck an uppercut, you'll probably enhance the blow by ducking into it. >_>


Only on your part. Ducking diagonally is possible.

____________________
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Hoennese Realm Safir Alliance

Epele
Posted on 02-23-14 10:34 PM, in Link | ID: 49843
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I know quite a lot about fighting theory despite not being good at fighting myself. >_>

Don't ask why.


The world could always use more heroes!

Kak
Posted on 02-23-14 10:35 PM, in Link | ID: 49844
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Bullet Bill
well then
Level: 131


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Since: 01-29-14
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Post #2554
Posted by Kaena
Posted by Gywall
Posted by Kaena
*ducks an uppercut and kicks the assailant in the gut, hard*
Logic fail here. If you duck an uppercut, you'll probably enhance the blow by ducking into it. >_>


Only on your part. Ducking diagonally is possible.
Not in many NES gam*shot

-----

Hālian
Posted on 02-23-14 10:36 PM, in Link | ID: 49846
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Maple Post-o-Matic 9.2
Posted by Katie
Posted by Kaena
Posted by Gywall
Posted by Kaena
*ducks an uppercut and kicks the assailant in the gut, hard*


Logic fail here. If you duck an uppercut, you'll probably enhance the blow by ducking into it. >_>


Only on your part. Ducking diagonally is possible.


Not in many NES gam*shot


Thankfully, we don't live inside an NES.

____________________
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Hoennese Realm Safir Alliance

Kak
Posted on 02-23-14 10:36 PM, in Link | ID: 49847
Global Moderator

Bullet Bill
well then
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Post #2555
Posted by Kaena
Posted by Katie
Posted by Kaena
Posted by Gywall
Posted by Kaena
*ducks an uppercut and kicks the assailant in the gut, hard*


Logic fail here. If you duck an uppercut, you'll probably enhance the blow by ducking into it. >_>


Only on your part. Ducking diagonally is possible.


Not in many NES gam*shot


Thankfully, we don't live inside an NES.
Remember I have genies at my disposal.:P

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Epele
Posted on 02-23-14 10:37 PM, in Link | ID: 49848
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The best way to dodge an uppercut is to lean backwards. Since an uppercut is most likely to connect to the jaw. >_>


The world could always use more heroes!

Kak
Posted on 02-23-14 10:38 PM, in (rev. 2 of 02-23-14 10:38 PM by Kak) Link | ID: 49850
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Bullet Bill
well then
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Post #2556
What would be a world without upperc-

*this idea is bad, katie stop

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Epele
Posted on 02-24-14 11:37 AM, in Link | ID: 49890
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Do I even want to know where that was going? o_o


The world could always use more heroes!

Kak
Posted on 02-24-14 02:27 PM, in Link | ID: 49909
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Bullet Bill
well then
Level: 131


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Since: 01-29-14
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Post #2576
Posted by Gywall
Do I even want to know where that was going? o_o
It was a completely normal idea. Trust me on that. >_>

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Epele
Posted on 02-24-14 02:36 PM, in Link | ID: 49918
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Riiiiight... "normal" as in "Katie normal"..


The world could always use more heroes!

Kak
Posted on 02-24-14 02:37 PM, in Link | ID: 49919
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Bullet Bill
well then
Level: 131


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Post #2582
Posted by Gywall
Riiiiight... "normal" as in "Katie normal"..
I see some discrimination here. Gee, thanks. :P

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Epele
Posted on 02-24-14 02:38 PM, in Link | ID: 49921
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Posted by Katie
Posted by Gywall
Riiiiight... "normal" as in "Katie normal"..
I see some discrimination here. Gee, thanks. :P
You're welcome.


The world could always use more heroes!

Kak
Posted on 02-24-14 02:39 PM, in Link | ID: 49923
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Bullet Bill
well then
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Post #2584
Posted by Gywall
Posted by Katie
Posted by Gywall
Riiiiight... "normal" as in "Katie normal"..
I see some discrimination here. Gee, thanks. :P
You're welcome.
>:[

Don't make me angry, okay? :P

-----

Epele
Posted on 02-24-14 02:40 PM, in Link | ID: 49925
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Posted by Katie
Posted by Gywall
Posted by Katie
Posted by Gywall
Riiiiight... "normal" as in "Katie normal"..
I see some discrimination here. Gee, thanks. :P
You're welcome.
>:[

Don't make me angry, okay? :P
Did we ever mention you're cute when angry?


The world could always use more heroes!

Kak
Posted on 02-24-14 02:41 PM, in Link | ID: 49926
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Bullet Bill
well then
Level: 131


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Post #2585
Posted by Gywall
Posted by Katie
Posted by Gywall
Posted by Katie
Posted by Gywall
Riiiiight... "normal" as in "Katie normal"..
I see some discrimination here. Gee, thanks. :P
You're welcome.
>:[

Don't make me angry, okay? :P
Did we ever mention you're cute when angry?
mrrreow

-----

Nicole
Posted on 02-24-14 03:01 PM, in Link | ID: 49940
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Last post: 467 days
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5796 4705 50
Posted by Kaena
Posted by Katie
Posted by Kaena
Posted by Gywall
Posted by Kaena
*ducks an uppercut and kicks the assailant in the gut, hard*


Logic fail here. If you duck an uppercut, you'll probably enhance the blow by ducking into it. >_>


Only on your part. Ducking diagonally is possible.


Not in many NES gam*shot


Thankfully, we don't live inside an NES.

Well, it could still just be an NES game with a more advanced movement engine... :P


Kak
Posted on 02-24-14 03:04 PM, in Link | ID: 49941
Global Moderator

Bullet Bill
well then
Level: 131


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Since: 01-29-14
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Post #2592
Posted by Nicole
Posted by Kaena
Posted by Katie
Posted by Kaena
Posted by Gywall
Posted by Kaena
*ducks an uppercut and kicks the assailant in the gut, hard*


Logic fail here. If you duck an uppercut, you'll probably enhance the blow by ducking into it. >_>


Only on your part. Ducking diagonally is possible.


Not in many NES gam*shot


Thankfully, we don't live inside an NES.

Well, it could still just be an NES game with a more advanced movement engine... :P
Somebody should program this kind of engine... >_>

>implying this never happened

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