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0 users currently in msg db 'Computer Address',0xa | 15 bots |
Main - msg db 'Computer Address',0xa - Noxico -- writers needed (1) |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 616/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
I now have a bitbucket set up for this project. PM me for an invite if you want in. |
Cynthia |
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Normal User
Bot Without Panties Unofficial board mascot Level: 25 Posts: 63/115 EXP: 84574 Next: 5046 Since: 01-08-12 Last post: 3744 days Last view: 2517 days |
This post has no other purpose but to make the coming triple post look less like one. Thank you for your understanding. |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 918/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
As some of you on IRC may have noticed, I now have actual villagers in the game.
I would talk more about it, but I have something else on my mind. Of the three people currently in the access list for the project's repo, I am the only one who can actually code in C#. CyclopsCaveman and Mega-Mario are more like designers or something, and even then mostly in the sense that I bounce ideas off them, or so it seems. I guess what I'm saying is, I could really use a second programmer on this. |
Arisotura |
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Developer
pancakes Level: 84 Posts: 158/1870 EXP: 5547381 Next: 114571 Since: 01-05-12 From: France Last post: 40 days Last view: 40 days |
Posted by Kawa I can code in C# too. This is what SM64DSe is written in Also I'd suck at graphics design or anything in the like. Though, I can probably provide coding help ____________________ Kuribo64 - melonDS want some revolution in your coffee? |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 919/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
Well, you have repo access. Pick an issue. |
GreyMaria |
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Normal User
~< Outta here. |
I can program, but I'm a lazy fuck and C# isn't one of my favorite languages.
So meh. :s |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 923/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
Added beds for the villagers to use, but their placement is very badly done. I already have an idea on what better placement would be, which also works for other clutter, but haven't gotten to implement it yet.
The beds also have IDs matching their owners, so villagers can pathfind back to their beds when needed. Like say if I add the passage of time? |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1377/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
http://helmet.kafuka.org/noxico/noxico-0.1.rar
750 KiB, MD5 d5c881ba34f9c86acf063e3b1a75164d I think it's about time. (edit: fixed incorrect method call) |
Nicole |
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Administrator
Goddess of the Apocalypse Level: 200 Posts: 1481/14042 EXP: 114169016 Next: 960373 Since: 01-03-12 From: Boston, MA Last post: 469 days Last view: 469 days |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1380/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
Poor Kohaku, hit with the Kawa Can't Math bug |
Epele |
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Site Administrator
The Sorceress. Boing~ Level: 237 Posts: 2989/20774 EXP: 205484781 Next: 2494153 Since: 01-01-12 From: UK Last post: 1053 days Last view: 3 hours |
It's not supposed to crash when you try to chat.. is it? The world could always use more heroes! |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1381/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
That was an XmlDocument.Load() call, which takes a filename, where it was supposed to be LoadXml() call, which takes a string. That's the "(incorrect method call)" I mentioned in my edit.
Y'see, all the game data is in internal resources, but if you put a file with the right name in the same directory it'll load that instead. You're probably running the original 0.1 release. The same link now leads to 0.1.2, but the build system doesn't add the .2 at the end. Another change is one that Nicole helped fix with regards to the new world format fucking up and trying to load a nonexistant board. |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1417/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
I've made the repository public, so if I understood this right anybody should be able to drop in and help.
Some things I would like outside help for are combat (issue 6 in the tracker, if you can see it), and the writing of dialogue and sex scenes. Any takers? In other news, you can now have an arbitrary amount of concurrent worlds on one copy of the game. The world name is generated with a stupid little hack I threw together in a minute, but you can rename worlds easily -- just rename the folder, it'll work. What the hell was I thinking when I made "kipperlings" a world name part anyway? If you would like to give the current version a go, grab a copy off the repo and build it yourself (assuming I understood "public" correctly), or ask me for a binary. |
Nicole |
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Administrator
Goddess of the Apocalypse Level: 200 Posts: 1638/14042 EXP: 114169016 Next: 960373 Since: 01-03-12 From: Boston, MA Last post: 469 days Last view: 469 days |
♥1638 ✿4707 ★51 I looked at the public repository, but it looks like I can't see the issues? I'm not sure what's going on (as I'm sure you're well aware by now, i am not good with the bucket of bits ) |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1426/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
You can't see https://bitbucket.org/Kawa/noxico/issues?status=new&status=open? There isn't a tab along the top of the page that says "Issues"?
Ah, there we go. It was set to Private. Now it's not. |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1499/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
Noxico now has its own page on RogueBasin. I suppose that's a good reason to get a new release up some time soon, so it can be listed on the frontpage's release list.
Fun fact: some asking around on #rgrd has revealed that Noxico is the first erotic roguelike to go public. If there are others, they don't know about them. This apparently takes brass ones. |
Cynthia |
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Normal User
Bot Without Panties Unofficial board mascot Level: 25 Posts: 102/115 EXP: 84574 Next: 5046 Since: 01-08-12 Last post: 3744 days Last view: 2517 days |
"A roguelike adventure game inspired by Nimin Fetish Fantasy? I'm getting rigid!" -- BirdoPrey, #rgrd
And now, some submitted "questions" on the tumblr from some anonymous coward who does not know shit about this game: "what the heck, dude, don't make a a rape game" "rape game don't make" "no I mean make a real game not a rape game this is some rpgmaker shit dogg" |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1592/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
Google Docs spreadsheet with bodytype description matrix ← needs filling in to have better physical descriptions.
A GDocs submission form for new morph targets Please, don't hesitate to submit some stuff. |
Kawa |
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Retired Staff
Not okay Prophet of Celestia Level: 94 Posts: 1714/2423 EXP: 8185214 Next: 171443 Since: 01-01-12 From: The Netherlands Last post: 2239 days Last view: 555 days |
0.1.10 is out, because Annual Roguelike Release Party.
Remember Kohaku with his 0 cm dick? That's been fixed, among many other things, and a lot of stuff's been added. Except prose. |
Main - msg db 'Computer Address',0xa - Noxico -- writers needed (1) |
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