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0 users currently in Kafuka Gaming Arcade | 29 bots |
Main - Kafuka Gaming Arcade - Aspect Star (I made a game =o) |
Nicole |
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Administrator
Goddess of the Apocalypse Level: 200 Posts: 8819/14042 EXP: 114142876 Next: 986513 Since: 01-03-12 From: Boston, MA Last post: 467 days Last view: 467 days |
♥8819 ✿4705 ★50 Decided to toy with the MonoGame framework somewhat and made a small game, which you can find here, code is here. if people think this should be in the programming forum i'm an admin, i can move it
Basic gameplay should be understandable from the game itself, but controls are arrow keys for motion, and space to fire a bullet. Enter acts as a start button, and there are nine levels. I hope people enjoy it! Only tested under Windows 8.1, requires .NET because you know, C# (oh also, doesn't work well if you're colorblind, need to distinguish red, green and blue) EDIT: Added updated version. Game is essentially complete. EDIT 2: Except now even more so, since you can go full-screen |
Trelior |
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Normal User
Level: 128 Posts: 3846/4986 EXP: 24154444 Next: 227256 Since: 01-02-12 Last post: 1471 days Last view: 1471 days |
The game seems to work just fine on Win7x64.
It did, however, crash and restart immediately once on me for no apparent reason. And this could, very well, be me being a PC gaming snob, but arrow key movement? WASD is typically more natural. That, and it allows for easy one-handed gameplay. Granted, that complaint is a tad moot since the mouse isn't used. One thing I enjoy greatly is that it didn't fall into the pit that most other first-time games fall into: the shoot command isn't bound to Shift! Thank you! The sticky keys prompt is obnoxious! |
Squiddy |
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Banned
Unspecificed Cooling Off Period. Be Safe Bisexual Empress of the Stolen Title? Level: 143 Posts: 6711/6751 EXP: 35713549 Next: 118259 Since: 07-17-13 Last post: 3417 days Last view: 3324 days |
I don't see why arrow keys are an issue, they make more sense than WASD.
Anyway, time for someone to comment on the code! I'm glad you didn't make it bloated. You know, where every single fucking thing and little aspect is an object and you have to go classes upon classes to find stuff. The code is also easy to read and understand. Both of these are true with C#, C++, and Python, as long as one doesn't go overboard with them. This isn't always the case with Java, however. Ugh, Java. Didn't you say you wanted to learn to Python? Well, you should so you can merge this into this. ____________________ Sunshine Realm Welcome to Aqmlm's, the only board with Al-Aq'mlmistrators! |
Nicole |
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Administrator
Goddess of the Apocalypse Level: 200 Posts: 8821/14042 EXP: 114142876 Next: 986513 Since: 01-03-12 From: Boston, MA Last post: 467 days Last view: 467 days |
♥8821 ✿4705 ★50 Posted by Trelior Weird, I'm not sure why it would do this, but there was some sort of strange issue with the debugger happening earlier. Posted by Trelior Sorry, I don't really play 3D games and I never got used to WASD- I've always been used to arrow-keys+ZX for NES emulators, for example. No reason WASD couldn't let you move, though, as it's not like I'm using those keys for anything else. Posted by Trelior I always figured the point of using shift was to allow you to easily shoot in directions other than the way your character was facing? Didn't seem to be a major concern here, though. (But yeah, the stickykeys connection is annoying) |
Squiddy |
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Banned
Unspecificed Cooling Off Period. Be Safe Bisexual Empress of the Stolen Title? Level: 143 Posts: 6715/6751 EXP: 35713549 Next: 118259 Since: 07-17-13 Last post: 3417 days Last view: 3324 days |
I'm pretty sure 10 year olds are the ones who make games that have the Shift key as the shoot button. I mean at that age, one contemplates screwing around with Sticky Keys, especially at school.
Anyway, do you plan on expanding the game or is this pretty much just a test demo? ____________________ Sunshine Realm Welcome to Aqmlm's, the only board with Al-Aq'mlmistrators! |
Nicole |
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Administrator
Goddess of the Apocalypse Level: 200 Posts: 8822/14042 EXP: 114142876 Next: 986513 Since: 01-03-12 From: Boston, MA Last post: 467 days Last view: 467 days |
♥8822 ✿4705 ★50 Posted by Squiddy ZZT did that- though to be fair ZZT kind of predates StickyKeys :p Posted by Squiddy Not sure. I was kind of going for a "minimum completed game" thing to motivate me to actually finish something for once :p |
Arisotura |
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Developer
pancakes Level: 84 Posts: 823/1870 EXP: 5546110 Next: 115842 Since: 01-05-12 From: France Last post: 37 days Last view: 37 days |
Posted by Trelior An issue with WASD is that their positions change depending on the keyboard layout you use, while arrow keys are consistent. You'd need an API that gets you raw keyboard scancodes rather than processed key codes to get around that. I know DirectInput can do it, dunno about whatever API MonoGame uses though. ____________________ Kuribo64 - melonDS want some revolution in your coffee? |
Nicole |
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Administrator
Goddess of the Apocalypse Level: 200 Posts: 8823/14042 EXP: 114142876 Next: 986513 Since: 01-03-12 From: Boston, MA Last post: 467 days Last view: 467 days |
♥8823 ✿4705 ★50 Posted by StapleButterPosted by Trelior Alternatively, I could do what I just did and make it so you can just choose your own controls if you don't like the defaults :p (Right now it's all keyboard-based though, no gamepad support though I'm sure that exists) That's been committed but isn't in the compiled build. |
ゼンガー・ゾンボルト |
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Normal User
Roy Koopa My name is Sanger Zonvolt. I am the Sword that cleaves evil! Level: 155 Posts: 3780/7703 EXP: 46375892 Next: 1041328 Since: 01-04-12 From: Sweden Last post: 1268 days Last view: 1231 days |
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SapphireBlaze |
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I may or may not be back to life. Level: 53 Posts: 653/661 EXP: 1130570 Next: 26549 Since: 10-09-12 From: 51.41277327819231 0.7888535549864173 Last post: 2616 days Last view: 2220 days |
Sticky keys is pretty notorious for turning itself back on for no reason after being turned off. ____________________ |
Main - Kafuka Gaming Arcade - Aspect Star (I made a game =o) |
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