Notings of Attention™
Acmlmboard 2 Released
Github/GIT | @acmlmboard
Chatting Places
Discord

Affiliates
Super Mario Bros. X | Kuribo64
Views: 9,011,725
Main | FAQ | IRC chat | Memberlist | Active users | Latest posts | Stats | Ranks | Online users | Search
04-25-24 11:08 PM
Guest: Register | Login

0 users currently in General ROM Hacking and Emulation | 2 bots

Main - General ROM Hacking and Emulation - Marble Madness 95...
Next newer thread | Next older thread


Googie
Posted on 03-18-16 04:04 AM, in Link | ID: 89373
Normal User

Giant Koopa
Keeping ROM Hacking gangsta since 2003...
Level: 70


Posts: 929/1257
EXP: 2915512
Next: 100299

Since: 08-07-12
From: Brooklyn, NY

Last post: 196 days
Last view: 55 days
Same gameplay but in this hack, you get more time to finish the levels. There's room for improvement with this hack, in case someone wants to find the offsets to make the enemies faster. I only edited the level palettes in the first level, level two's palettes is in a certain place I couldn't find. Maybe I didn't look hard enough, don't look at me like that I haven't hacked in a while... :LOL:

Make sure you check out the read me, k? k... ^_^











Here's the patch, Enjoy! ;)

And P.S.

Use the American version of the Marble Madness ROM

____________________
My Linktree

Next newer thread | Next older thread
Main - General ROM Hacking and Emulation - Marble Madness 95...


Acmlmboard v2.5.5 (10/04/2020)
© 2005-2024 Acmlm, Emuz, et al.

Page rendered in 0.034 seconds. (780KB of memory used)
MySQL - queries: 56, rows: 502/534, time: 0.029 seconds.