Posted by GreyMaria
Mischief Makers.
I hate that this is the case.
But Mischief Makers is fucking amazing... I'm NAMED from it ):
Although it's hard as fuck to play it on the keyboard.
             
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          11-04-25 03:22 AM  | 
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| 0 users currently in Kafuka Gaming Arcade | 1 bot | 
| Main - Kafuka Gaming Arcade - Emulator annoyances | 
| ゼンガー・ゾンボルト | 
      
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       Roy Koopa My name is Sanger Zonvolt. I am the Sword that cleaves evil! Level: 156 Posts: 1193/7703 EXP: 48058387 Next: 431233 Since: 01-04-12 From: Sweden Last post: 1615 days Last view: 1579 days  | 
    
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| Danielle | 
      
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      ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Miracles Happen When you believe... Level: 259 Posts: 128/25311 EXP: 280676949 Next: 2727535 Since: 07-16-12 From: Albany, NY OS: Windows 98 Last post: 704 days Last view: 704 days  | 
    Emulators that don't pause when they are not the active window (like SSF, ZSNES, etc.) always drive me crazy... also, when they use a nonstandard interface (like ZSNES and MEKA, which were both originated in the DOS era)  ![]() "Miracles happen, when you believe..."
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| Taryn | 
      
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       Red Birdo RIP Fat Lesbian Level: 90 Posts: 681/2142 EXP: 6983934 Next: 204675 Since: 04-03-12 From: Seattle, USA Last post: 4013 days Last view: 4011 days  | 
    
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| Scrydan | 
      
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       Scryforce - A place that still exists. Neat. Level: 87 Posts: 672/2020 EXP: 6327194 Next: 65580 Since: 07-18-12 From: USA Last post: 1330 days Last view: 1312 days  | 
    Posted by Taryn I am in the same boat. I usually only use them so I can get exactly where I was before I closed the emulator or needed to shut down.  | 
| ゼンガー・ゾンボルト | 
      
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Normal User
       Roy Koopa My name is Sanger Zonvolt. I am the Sword that cleaves evil! Level: 156 Posts: 1194/7703 EXP: 48058387 Next: 431233 Since: 01-04-12 From: Sweden Last post: 1615 days Last view: 1579 days  | 
    
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| Nicole | 
      
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Administrator
       Goddess of the Apocalypse Level: 202 Posts: 2016/14042 EXP: 118283869 Next: 905119 Since: 01-03-12 From: Boston, MA Last post: 815 days Last view: 814 days  | 
    ♥2016 ✿5053 ★55 Can I just say "all of N64 emulation"?    (also, PSX)
Posted by Taryn I've heard of the SNES and NES at least there are games that use SRAM as just normal RAM (especially on the NES), so if you didn't load it it would screw that up... but I do tend to heavily savestate. ![]()  | 
| Trelior | 
      
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       Level: 129 Posts: 2256/4986 EXP: 25030493 Next: 19161 Since: 01-02-12 Last post: 1819 days Last view: 1819 days  | 
    I've never had many problems with Playstation emulation. Probably because I've only emulated Ape Escape and Parappa the Rapper, and they were pretty good.
 As for annoyances, I gotta say bad/glitchy/grinding sound... I get it a lot from VBA recently, which kinda hurts the quality of things I want to do...  | 
| Danielle | 
      
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      ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Miracles Happen When you believe... Level: 259 Posts: 137/25311 EXP: 280676949 Next: 2727535 Since: 07-16-12 From: Albany, NY OS: Windows 98 Last post: 704 days Last view: 704 days  | 
    Yeah, never had major issues with PS1 or Saturn emulation, although I tend to mainly emulate the FF games on PS1 and use real discs for most emulators (PS1, Sega CD, Saturn, etc.) whenever possible  ![]() "Miracles happen, when you believe..."
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| Kawa | 
      
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Retired Staff
      ![]() Not okay Prophet of Celestia Level: 95 Posts: 1709/2423 EXP: 8480097 Next: 188510 Since: 01-01-12 From: The Netherlands Last post: 2585 days Last view: 900 days  | 
    Posted by NicoleThis is correct. In fact, there was a discussion about it on Byuu's board a while back. Very enlightening.  | 
| Taryn | 
      
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       Red Birdo RIP Fat Lesbian Level: 90 Posts: 731/2142 EXP: 6983934 Next: 204675 Since: 04-03-12 From: Seattle, USA Last post: 4013 days Last view: 4011 days  | 
    
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| Lili~ ♥ | 
      
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Normal User
       Queen Lesbian of Kafuka Level: 162 Posts: 2192/8412 EXP: 54830415 Next: 460861 Since: 01-06-12 Last post: 3311 days Last view: 1833 days  | 
    Emulator annoyances?
 The fact that Snes9x is not multiprocessor compatible, so you need to disable a core in Task Manager to avoid a total lockup of the computer. *shrug*  | 
| Taryn | 
      
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       Red Birdo RIP Fat Lesbian Level: 90 Posts: 738/2142 EXP: 6983934 Next: 204675 Since: 04-03-12 From: Seattle, USA Last post: 4013 days Last view: 4011 days  | 
    
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| ゼンガー・ゾンボルト | 
      
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Normal User
       Roy Koopa My name is Sanger Zonvolt. I am the Sword that cleaves evil! Level: 156 Posts: 1201/7703 EXP: 48058387 Next: 431233 Since: 01-04-12 From: Sweden Last post: 1615 days Last view: 1579 days  | 
    
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| GreyMaria | 
      
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Normal User
       ~< Outta here.  | 
    Posted by Nicole Super Mario 64 is the only game which runs perfectly in an N64 emulator. Well, that and Mischief Makers. I hate that this is the case.  | 
| Marzen64 | 
      
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       T̨̞͎͓͉̮͓̠o͚͎o ̴̘̼̳͔̥̺͓m̤̤a̸̳̫̜̠̬͉̗ny͕̳ ̥͈̘̞͟c͚̦̳̘̠̟ͅo҉̗͎̮̣͉o̷͍̤̥̞͔͎̹k҉͙̲̩͍̮̮s͈̼͎ Level: 83 Posts: 1373/1774 EXP: 5312098 Next: 120123 Since: 01-02-12 From: Internet Last post: 3962 days Last view: 3248 days  | 
    
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| GreyMaria | 
      
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Normal User
       ~< Outta here.  | 
    I'm not hating on Mischief Makers, I'm hating on that the people who write the emulators refuse to actually make all the other everythings work right. | 
| Lili~ ♥ | 
      
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       Queen Lesbian of Kafuka Level: 162 Posts: 2209/8412 EXP: 54830415 Next: 460861 Since: 01-06-12 Last post: 3311 days Last view: 1833 days  | 
    Posted by GreyMaria If you discount the Vanish Cap effect, which looks wrong on all but one graphics plugin...  
Posted by GreyMaria What? Mischief Makers had tons of bugs in emulation, last I checked. Also, I bet that Zelda OoT emulation is also perfect. Or is there anything that doesn't work right?  | 
| Scrydan | 
      
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       Scryforce - A place that still exists. Neat. Level: 87 Posts: 827/2020 EXP: 6327194 Next: 65580 Since: 07-18-12 From: USA Last post: 1330 days Last view: 1312 days  | 
    I just remembered this one with Zsnes. Running out of rewinds! Seriously, I remember years back having so much annoyance testing out a joke hack because I ran out of rewinds just because I need to set it higher. Then a bit later ran out yet again somehow at 99. ![]()  | 
| Taryn | 
      
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       Red Birdo RIP Fat Lesbian Level: 90 Posts: 789/2142 EXP: 6983934 Next: 204675 Since: 04-03-12 From: Seattle, USA Last post: 4013 days Last view: 4011 days  | 
    
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| imamelia | 
      
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Normal User
       Micro-Goomba Level: 10 Posts: 8/13 EXP: 3246 Next: 1168 Since: 09-16-12 Last post: 4770 days Last view: 4770 days  | 
    A few that come to mind:
 ZSNES: I just kind of don't like ZSNES in general, but the main reason is because of its poor accuracy. And that is all I will say here, since going into any more detail could very well be taken as trolling by bringing in arguments from other forums. SNES9X: I don't like how you can't set shortcut keys for disabling sound channels. (It has the function to do so, but why are they in a drop-down menu...with no checkboxes?) Its cheat system is also really weird, I find. I don't know what it is, but I have never gotten the hang of SNES9X's cheat system, and I can use both ZSNES's and bsnes's just fine. bsnes: For some reason, the newer versions (possibly older ones as well) keep erasing my long-term savestates. I have no idea why. I'm also not a fan of the interface for the newer versions of the debugger; I use 0.91 for playing but 0.72 for debugging. (And speaking of debuggers, why on earth did byuu choose to show the values of most hardware registers in decimal?!) ePSXe: Setting up plugins. Just...setting up plugins. In some versions, there are a buttload of different ones to choose from with as many options, and you never know if a particular combination will work until you test several games on it. It's just annoying, tedious trial and error. Project64: ZSNES may have poor emulation, but Project64 goes several levels beyond that. I don't think I've played a game yet (except maybe SM64) that actually worked properly on it...and the worst part is, it's the only N64 emulator out there, at least that I know of. Any emulator: Severe limits on savestate count. Most emulators at least have 9 or 10, bsnes has 37, and ZSNES has 100, but ePSXe, for one, has only 5. Sorry, but...NOT ENOUGH. And speaking of savestates, I hate not being able to configure savestate keys. It's okay for me if they're the same as the ones that I normally use (although I still wouldn't advocate for it), but when they're different (F5-F8, for instance), or worse, one key off from what I normally use...! Once again using ePSXe as an example, its savestate keys are F1 for save, F2 for increment, and F3 for load, which is one to the left of what I normally use. Needless to say, I've had a number of times where, upon switching from it to another emulator or vice versa, I pressed the wrong key and rage ensued. Darn you, muscle memory! Actually, not being able to remap shortcut keys in general drives me nuts. When they do that with buttons that actually affect the game itself (left, right, A, and B, for example), it makes it so bad for me as to be practically unplayable, although I guess I've only ever seen fangames do that, not emulators. And of course, any emulator that my system can't handle (such as Dolphin) will be annoying to use.  | 
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