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12-22-24 05:04 AM
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Main - Posts by Emuz

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Emuz
Posted on 01-26-12 12:22 AM, in SMB3 Allstars hack "Kafuka" - "Where SMB3A runs the show" Link | ID: 3970
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 382/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Mostly we'll have to see when we get into it. I would guess that with the amount of possible room we don't have to remove the code. We should be able to recycle the stuff we need.

As for the format, we've not discussed it, but tilemap is a possibility for sure allowing us a lot of flexibility. Also we've talked about other modes being allowed for custom boss monster support, and some kind of minigame platform too. I've been toying with the concept of an ambitious "Random/Semi Random" mode for a completely unique and challenging take on Mario. At the least maybe a survival mode like 100 man or "until dead". (This is something I put on the *dream list* since this one is a huge challenge to do in SNES code, and make it possibly to play it on the real deal.)



The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 11:58 AM, in How's the weather today? Link | ID: 3985
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 383/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Right now it is freezing raining. This could be interesting time getting to work. Supposed to be 38˚F however later. (but raining)

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 12:00 PM, in January KCS Rankings (1/31 - Month's over.) Link | ID: 3986
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 384/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
I'm sure that will change next month. I'm surprised that I am go high up on the ladder.

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 12:03 PM, in Obesity Link | ID: 3988
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 385/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
My metabolism is a yo-yo. Sometimes I actually lose weight faster than I put it on. Other times I gain it. I walk at least 2 miles a day (more usually) and I try not to stay sitting for longer than an hour or so without getting up.

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 12:06 PM, in Suggestion for double posting Link | ID: 3989
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 386/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Love it! I've put it on the list

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 12:18 PM, in ABII: Old Todos (Last edit 7/22/2012) Link | ID: 3990
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 387/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Welp I updated the list. AGAIN. I marked online user spy thing as done. and I added a few things. I may not be around for a few days, I have a busy day today and I have a Doctors apt tomorrow so it may not be until tomorrow afternoon before I can stop back. JUST FYI.

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 09:55 PM, in What's on your mind? Link | ID: 4027
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 388/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
I just got my Apple 10.7 Re-certification done for work. 2 hours long. At least I could do it my own office. Feels good that have thing done. :)

Not feeling well today as well..

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 09:56 PM, in How's the weather today? Link | ID: 4028
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 389/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Foggy 38˚F. At least it's not that freezing rain stuff. My umbrella got a small bit of ice at the top where it was metal lol

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 10:07 PM, in SMB3 Allstars hack "Kafuka" - "Where SMB3A runs the show" Link | ID: 4029
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 390/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Just because something is hard doesn't mean you don't try. Some of the most interesting things come from projects that the odds are stacked against ya.

We fail no tears, it'll be cool. If you fear failure than you don't take risks. Things with a lot of risks can prove to be some of the most fun to work with. :)

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-26-12 10:29 PM, in SMB3 Allstars hack "Kafuka" - "Where SMB3A runs the show" Link | ID: 4032
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 391/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Indeed it only makes sense to break it a part into Milestone, and tasks and work it one by one (or parts at once) This thread doesn't currently show it as this is a statement of purpose. :)

The "tentative" title was Kafuka for years. Doesn't have to stay that however.

Another good point as discussed on #rom-hacking on esper, ASM side converting all of the 6502/8 bit mode to native could be a good start code side. If we want to accomplish our goals we need to break out any limitations caused by being in a legacy mode.


The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-27-12 03:06 AM, in SMB3 Allstars hack "Kafuka" - "Where SMB3A runs the show" (rev. 2 of 01-27-12 03:25 AM by Emuz) Link | ID: 4046
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 392/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
I guess I will start with all the information I have discovered over the years. These will be (mostly) unedited sections of my personal notes. We will need to audit them and actually make a revised forum document (in a new thread or a Wiki or whatever we decide) These are all going to be dumps of my notes, so expect duplicate info, NES info mixed in, and everything that comes with it.

tonight I'll give you the first file:

Color Header Chart


1-1 2E A0 24 B6 E5 27 EA 84 81 01 00 22 05 
1-3 DB BE 25 82 F5 27 E9048D 01 00 22 05 
1-2 BA 9D 24 B6 E5 27 0A 04 81 13 08 22 0A
2-2 AA EE 25 55 F8 27 07 05 C913 08 00 0A 
8-1 00 00 00 00 00 00 EA 02 0101 01 00 1C 
1-6 00 00 00 00 00 00 0998 8104 08 22 0F 

ok, this is what I have so far....

music object set background image(byte) cloud type(byte) time?start action object/background color  


horz. start/E color (?) level length vertical start scroll 


level pointers: Levels Enemies has object type info


smb3stuff.wri

Allstars header
1-1 2E A0 24 B6 E5 27 EA 84 81 01 00 22 05
1-3 DB BE 25 82 F5 27 E9 04 8D 01 00 22 05
1-2 BA 9D 24 B6 E5 27 0A 04 81 13 08 22 0A
2-2 AA EE 25 55 F8 27 07 05 C9 13 08 00 0A
8-1 00 00 00 00 00 00 EA 02 01 01 01 00 1C
1-6 00 00 00 00 00 00 09 98 81 04 08 22 0F
1-5 F8 C1 25 DC F5 27 28 05 AD 23 01 5A 04

ok, this is what I have so far....
music object set background image(byte)
it's a start.
-Emuz


The NES pointers here are 2 bytes.
The SNES pointers Here are 3 Bytes (Very useful)!

The last 2 bytes of the SNES header are to Specify
The Type of Independent background layers, and possibly there placement.

In 1-4, I moved Mario to start at the top, and the background stopped working,
I then copied these bytes from 6-7, and one of the layers appeared but not the other.
I didn't mess with it any more than that, so I don't know there full working yet.

Another thing, you can change the Object set of levels freely in SNES,
regardless of What area the levels resides at in the ROM.
But not in the NES, I think the NES is limited by pointers range for the most part.




HEADER 1-1 At 1FB92
93BC 06C0 EA 80 81 01 00
93BC 06C0 (8A 80 81 01 00 Vert Start
93BC 06C0 EE) 80 81 01 00 Length
93BC 06C0 EA (C0 81 01 00 Horiz Start
93BC 06C0 EA (90 81 01 00 E colors
93BC 06C0 EA 85) 81 01 00 palette
93BC 06C0 EA 80 (41 01 00 scroll
93BC 06C0 EA 80 81(A1 00 Start Action
93BC 06C0 EA 80 81 05)00 Graphics
93BC 06C0 EA 80 81 01(40 Time
93BC 06C0 EA 80 81 01 04) Music
2EA024 B6E527 EA 84 81 01 00 2205 SNES HEADER


marioexpert

Item
0,Nothing or Empty Space
1,Mushroom
2,Fire Flower
3,Raccoon Leaf
4,Frog suit
5,Tanooki suit
6,Hammer Brother suit
7,Cloud
8,P Wing
9,Star
A,Anchor
B,Hammer
C,Magic Warp Whistle
D,Music Box
E,0E Crash
F,0F Crash
10,10 Crash
END Item

OK, This is the list from acmlm.
Its the same as my list, but he wrote all the weird objects. My list is from my save state editor Map file.

Acmlm:
Ok, just left to the chest, there is a "put item in treasure chest" object. Its vertical location determines the item!

00: (weird) chest
01: mushroom
02: flower
03: leaf
04: frog suit
05: tanooki suit
06: hammer suit
07: cloud (level skip)
08: P wing
09: star
0A: anchor
0B: hammer
0C: whistle
0D: music box
0E: (weird) music box
0F: (weird) open chest
10: (weird) cloud
11: (weird) brick
12: (weird) anchor
13: (weird) anchor
14: (weird) whistle
15: (weird) frog-tanooki suit
16: (weird) flower-mushroom
17: (weird) music box
18: (weird) P wing
19: (weird) P wing
1A: (weird) 2-3 UP
1B: (weird) cloud

if, right to the chest, there is a "exit on take treasure" object, taking the chest will take you out of the level.


He he! I get to be the only one in here! (for now)

I just figured out how to edit the number of coins needed for white mushroom houses. If someone has already found this, I wouldn't be surprised because it is actually very simple. But I'll post it anyway because the board needs it.

In 6-7, there is the "autoscrolling object 2" object at vertical location 4E. 4E in regular numbers is 79. And if you get 78 coins in that level, the white mushroom house appears. So if you want to make it so you only need 5 coins, set it at vertical location 06. You could make it as many as 254 coins if you set it at FE (I believe FF would mess up the level).

What goes in the mushroom houses still remains the same, at this time. All the p-wing houses put the object at horizontal location 00, and the anchor levels at 01. But moving those does not change anything.

0 1 2 3 4 5 6 7 8
93 BC 06 C0 EA 80 81 14 00 1-1
8A B4 D2 CF E9 00 8D 01 00 1-5

33 BD 5B C5 77 81 81 13 08 3-8
9A BF B7 C5 9B 80 81 14 08 3-3
CA A8 58 CA 97 81 C4 04 88 3-2
?? ?? ?? ?? !. !. !? .. !.

-C: Level pointer for bonus area
-A: Level pointer for bonus area

-A: Level pointer for bonus area
-8: Level pointer for bonus area

-5: Enemy pointer for bonus area
-8: Enemy pointer for bonus area

-C: Enemy pointer for bonus area
-A: Enemy pointer for bonus area

+9: Vertical start (3 bits), ?? (1 bit)
-7: Length

+8: ?? (1 bit), Horizontal start (2 bits), weird colored enemies (1 bit)
-1: Black-blueish enemies (1 bit), level palette (3 bits)

+C: ?? (1 bit), Scrolling (3 bits)
-4: Object set for bonus area

-0: Starting action (3 bits), graphics (bit 1)
-4: Graphics (bits 2-5)

+8: Time (2 bits), ?? (2 bits)
-8: Music

Acmlm:
00: unknown, seems to make the notes pitch downward. Also found before the start of each track

02: C#, octave 1 (very low, lowest note)
04: D, octave 1
06: D#, octave 1
..
16: B, octave 1 (low)
18: C, octave 2 (mid-low)
20: C#, octave 2
..
30: C, octave 3 (medium)
..
48: C, octave 4 (mid-high)
..
60: C, octave 5 (high)
..
78: C, octave 6 (very high)
7A: C#, octave 6
7C: D, octave 6 (highest note)
7E: pause

01, 03, 05, 07, ..., 7F: notes, in no particular order (or unknown)
02, 04, 06, 08, ..., 7E: notes, in ascending order (as described above)

80-FF: change instrument and tempo
x-: instrument
-x: tempo; 0=fastest, 1-C=getting slower when increasing, D-E=faster than C, F=unknown

Acmlm:
00: (weird) chest
01: mushroom
02: flower
03: leaf
04: frog suit
05: tanooki suit
06: hammer suit
07: cloud (level skip)
08: P wing
09: star
0A: anchor
0B: hammer
0C: whistle
0D: music box
0E: (weird) music box
0F: (weird) open chest
10: (weird) cloud
11: (weird) brick
12: (weird) anchor
13: (weird) anchor
14: (weird) whistle
15: (weird) frog-tanooki suit
16: (weird) flower-mushroom
17: (weird) music box
18: (weird) P wing
19: (weird) P wing
1A: (weird) 2-3 UP
1B: (weird) cloud

Acmlm:
308E1: starting number of lives
30CC3: starting world
30CCC: starting status
35062: max starting number of lives

Acmlm:
1-1 82BB -> BB92 -- 1FB92 -- obj. set 1 -- 14000
1-2 2AAF -> AF3A -- 20F3A -- obj. set 3 -- 16000
1-3 09AE -> AE19 -- 1EE19 -- obj. set 1 -- 14000
1-4 01B5 -> B511 -- 23511 -- obj. set 4 -- 18000
1-5 41AA -> AA51 -- 1AA51 -- obj. set E -- 10000
1-6 A8B3 -> B3B8 -- 233B8 -- obj. set 4 -- 18000
1-f 5DA9 -> A96D -- 2A96D -- obj. set 2 -- 20000
1-s 37A8 -> A847 -- 2A847 -- obj. set 2 -- 20000
2-1 5FB4 -> B46F -- 2946F -- obj. set 9 -- 1E000
3-1 0AB3 -> B31A -- 2531A -- obj. set 6 -- 1A000
4-1 88AB -> AB98 -- 26B98 -- obj. set B -- 1C000
5-4 4CBA -> BA5C -- 27A5C -- obj. set D -- 1C000
6-1 2CB2 -> B22C -- 2323C -- obj. set C -- 18000
7p1 23BC -> BC33 -- 27C33 -- obj. set 5 -- 1C000
8s1 D3B8 -> B8E3 -- 2F8E3 -- obj. set A -- 24000

1 -- 14000 -- Plain
2 -- 20000 -- Fortress
3 -- 16000 -- Hilly
4 -- 18000 -- Sky
5 -- 1C000 -- Pirhana Plant
6 -- 1A000 -- Water
7 -- ..... -- Mushroom house
8 -- 1A000 -- Pipe
9 -- 1E000 -- Desert
A -- 24000 -- Ship
B -- 1C000 -- Giant
C -- 18000 -- Ice
D -- 1C000 -- Cloudy
E -- 10000 -- Underground
F -- ..... -- Spade house

Acmlm:
16020-1606F: map sprite data pointers

16070-16078: Y position (world 1), pixels
160B8-160C0: X position (world 1), pixels * 256
16100-16108: X position (world 1), pixels
16148-16150: Type (world 1)

3C39A-3C3A1: Y starting position

Acmlm: Hmm, look at 17C11, I might have found the animation speed
Emuz: ok sec..
Acmlm: *tries it*
Acmlm: Haha, that's it
Acmlm: I put 01010101 instead of 11111111 and World 1 animated all fast

Jonathan Wilson: (10:46 PM) ok, heres something that might help.
a list of all of the backgrounds.
"0 no background",
"1 under water",
"2 storm clouds",
"3 wood panels",
"4 underground caves",
"5 colored blocks & hills",
"6 dungeon pillars",
"7 castle wall",
"8 ice hills",
"9 pipes",
"A hills #1",
"B underground caves #2",
"C hills #2",
"D desert",
"E desert & pyramids",
"F hills & clouds",
"10 dungeon blocks",
"11 volcanoes",
"12 clouds",
"13 question background",
"14 crystalline walls",
"15 underground caves #3",
"16 waterfalls",
"17 stary banner",
"18 ice hills & clouds",
"19 desert bricks",
"1A colored blocks & hills #2",
"1B castle windows",
"1C forest",
"1D hills #3",
"1E waterfalls #2",
"1F dungeon blocks #2",
"20 bricks",
"21 underwater #2",
"22 castle windows #2",
"23 wierd background",
"24 wood panels #2",
"25 underwater #3"

In that case, here's a little more SMB3 info.
5CB8: (02 03 05 01) These are the amount of lives you receive for the three card bonus.
Which I have already done, the mushroom will be a 4-up, the flower remains 3-up,
the star will be a 2-up (which it always should have been, as it's the easiest one).
I could have really gotten nasty and set the 4th byte to 00, giving no lives unless there's 3 matching cards,
but I left it. And some fun stuff...

450: (04) level bonus sound effect, changing to 02 changes the sound to the coin sound, which I have also done.
4B9: (04) changing to 02 gives 1-up sounds to most coin blocks.
Sometimes it even has the "weird" 1-up sound!

0x10c1b3 This is the allstars address for the table of the card lives. same format as stated before....

I just found something really cool in SMB3. Go to 4BE, and change it from 04 to 05.
Then hit any block that has coins in it. Then everything freezes, and your item box appears!
If you have items, you can use them here! But there are two rules here.
One, the pallete for the enemies will be wierd for the rest of the level. And two, the benefits of the items aren't there.
It just takes the pallete colors of that item.
So if you are leaf mario, and you use a flower, you will be orange leaf mario.
If you use a frog suit, you turn into luigi.
Or you could be hammer mario, use a flower, and you get...

Firey Hammer Mario! And I don't know why the picture isn't working!

+------+----------+-----------------------------+
| | NVTBDIZC | Description |
+------+----------+-----------------------------+
| ADC | XX0---XX | Add with Carry |
| AND | X-0---X- | Logical AND |
| ASL | X-0---XX | Arithmetic Shift left |
| BCC | --0----- | Branch if Carry Clear |
| BCS | --0----- | Branch if Carry Set |
| BEQ | --0----- | Branch if Equal |
| BIT | XX0---X- | Bit Test |
| BMI | --0----- | Branch if Minus |
| BNE | --0----- | Branch if Not Equal |
| BPL | --0----- | Branch if Plus |
| BRA | --0----- | Branch Always |
| BRK | --0----- | Break |
| BVC | --0----- | Branch if Overflow Clear |
| BVS | --0----- | Branch if Overflow Set |
| CLC | --0----0 | Clear Carry flag |
| CLD | --0-0--- | Clear Decimal flag |
| CLI | --0--0-- | Clear Interrupt disable |
| CLV | -00----- | Clear Overflow flag |
| CMP | X-0---XX | Compare A with source |
| CPX | X-0---XX | Compare X with source |
| CPY | X-0---XX | Compare Y with source |
| DEC | X-0---X- | Decrement |
| DEX | X-0---X- | Decrement X |
| DEY | X-0---X- | Decrement Y |
| EOR | X-0---X- | Logical Exclusive OR |
| INC | X-0---X- | Increment |
| INX | X-0---X- | Increment X |
| INY | X-0---X- | Increment Y |
| JMP | --0----- | Jump |
| JSR | --0----- | Jump to Sub Routine |
| LDA | X-0---X- | Load A |
| LDX | X-0---X- | Load X |
| LDY | X-0---X- | Load Y |
| LSR | 0-0---XX | Logical Shift Right |
| NOP | --0----- | No Operation |
| ORA | X-0---X- | Logical inclusive OR |
| PHA | --0----- | Push A |
| PHP | --0----- | Push P |
| PLA | X-0---X- | Pull A |
| PLP | XXXXXXXX | Pull P |
| ROL | X-0---XX | Rotate Left |
| ROR | X-0---XX | Rotate Right |
| RTI | XXXXXXXX | Return from Interrupt |
| RTS | --0----- | Return from Sub Routine |
| SBC | XX0---XX | Substract with Carry |
| SEC | --0----1 | Set Carry flag |
| SED | --0-1--- | Set Decimal flag |
| SEI | --0--1-- | Set Interrupt disable |
| STA | --0----- | Store A |
| STX | --0----- | Store X |
| STY | --0----- | Store Y |
| TAX | X-0---X- | Transfer A to X |
| TAY | X-0---X- | Transfer A to Y |
| TSX | X-0---X- | Transfer S to X |
| TXA | X-0---X- | Transfer X to A |
| TXS | --0----- | Transfer X to S |
| TYA | X-0---X- | Transfer Y to A |
+------+----------+-----------------------------+


Operand syntax
--------------

A accumulator
#i immediate
<n zero page
<n,X zero page indexed by X
<n,Y zero page indexed by Y
[n] indirect (*)
[n,X] indirect pre-indexed by X (*)
[n],Y indirect zero page post-indexed by Y
r relative
n absolute
n,X absolute indexed by X
n,Y absolute indexed by Y

(*) can be zero page or absolute

Goomba Generator enemy 0xFD75 -- 0x13DC40
I've been looking in the ROM for the bytes that determine how many stretches it takes, I found it

$9AD2: Number of stretches before the Chain Chomp goes out (normally 50 ($32))

$9CB6: Number of stretches before the Chain Chomp starts flashing (normally 47 ($2F))

Emuz: 0x114FD9 Number of stretches before the Chain Chomp goes out
Acmlm: I remember I found it by finding its RAM address, then searching for a "CMP #$32" right after a "LDA $0689, X"
Emuz: 0x1152D9 Number of stretches before the Chain Chomp starts flashing
0x3C39A NES, 0x10CB6D Mario map start
0x1E1F88 allstars map pallete
0x14877 NES, 0x108E18 table of map lock changes *NOT*


more to come! :)

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-27-12 05:31 PM, in January KCS Rankings (1/31 - Month's over.) (rev. 2 of 01-27-12 05:32 PM by Emuz) Link | ID: 4089
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 393/3393
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Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
Now you just need to figure out how to cheat at cheating. I don't even look at the KCS, but I do follow the thread. We'll see once Feb 1st rolls around :) ( Lili~ ♥'s changes)

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-27-12 05:34 PM, in How's the weather today? Link | ID: 4090
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 394/3393
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Since: 12-30-11
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Last post: 144 days
Last view: 5 days
We had some Half dollar (500円 if you will) sized flakes on the drive to the appointment. Quite interesting. It's 35˚F too to make it really wet...

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-27-12 09:23 PM, in SMB3 Allstars hack "Kafuka" - "Where SMB3A runs the show" Link | ID: 4097
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 395/3393
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Since: 12-30-11
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Last post: 144 days
Last view: 5 days
My next doc dump.

E-mail Marioexpert to JonWil

Subject: Map pointers :)
Date: Sat, 12 Aug 2000 11:33:27 EDT
From: Marioexpert
To: jonwil

The map pointers are arranged with a table of Level Obj set and Vertical as
one byte.
I think they look like this:

21 23 23 21 23
44 43 43 44 47
63 62 6F
83 87 83 83 82
AE A3 A4

That is 15 Bytes for world 1

Warning MI3 doesn't re order the Map Pointers!
Pointers Also effect every square above, (or every other square above where
they are placed?)
Being that The first pointer in the table will take precedence over the next,
If you move pointers without re ordering them, they will over ride each
other. Acmlms editor does re order them properly if you want to see it in
action move everything and save to see them reorder.

Next there is a table of Horizontal, These are represented as 1 Byte.
Horizontal will look something like this 02 04 06 08 0A 0C 02 04 0A 0C....

This is it:

04 06 08 0A 0C
02 04 08 0A 0C
04 06 08
04 06 08 0A 0C
04 06 08

Then you will have My personal favorite, The pointers that are 3 bytes!
Its the same size as NES I think, just add 1 byte for every pointer.

Enemies at $10DAF3

D7 EA 27
DB EC 27
5AEC27
9EE827
DBEC27
95F127
DBEC27
DBEC27
E3F127
000700
DBEC27
DBF827
010000
DBEC27
000700
DBEC27
DBEC27
5FF827
DBEE27
DBEC27
BDF127
Level pointers $10DB32
2E9F24
36BF24
90BA24
989224
36BF24
9EF424
36BF24
36BF24
86F624
BD9125
54BF24
D48D26
000000
36BF24
BD9125
54BF24
36BF24
A38C26
D3C924
36BF24
77F524

Map Sprites $10E5FD ...

> And one more thing I need:
> I need a complete description of the locations in the rom, sizes and how
> they work for the allstars map pointers, so I can add them to m3i.
> If you happen to know where the sprites are in allstars, that would be
> nice also.

MHOUSE.TXT

This is a list of Mushroom house offsets for it's level data
**********************************************************
MUSHROOM HOUSE
**********************************************************
NORMAL 24D70 C043 1293BD 13E7E3
SECRET SHOP 2522B C043 12988D 13E7E3
Peach ????
graphics 07 MUSHROOM HOUSE
object set 07

MSTART.TXT

Mario's starting location on the map (the main part is nes, but the last line is allstars that I found
I also figured out how to change the starting location on the map, but I can only change it vertically (all worlds have the same horizontal starting location). Once again it's in pixels ... and stored far away from map data
(at $3C39A-$3C3A1). That's one of the next things I'm going to implement in my editor, and it isn't there in Mario Improvement 3.
10BC6D allstars

UHP/Underground hilly pipe (UHB1+2.TXT)

Subject: Underground hilly pipe
Date: Mon, 3 Jul 2000 13:34:34 EDT
From: MarioExpert
To: jonwil

Underground hilly pipe:
I would guess they are set per world.
Because I am able to point to 2 differing ones with in world 5-1. World 5 has
UHB in 5-2, and 5-5
Interestingly 5-1 has no UHB, and yet you can point to 2 of them.
I wrote what levels they where down on paper, but I'm moving in August so its
in a box. If I remember correctly, Its 5-2 UHB, and the other I think is from
another world.
After finding I could do this, I was thinking I could do it in all levels
with the pipe B3 (Should be renamed in M3I description), but I tried almost
every level in world 1, and it didn't work.

Some UHBs have 2 pointer objects with in the Level Data, this could be just a
mistake like that of 1-3. In 1-3 there is an extra pointer object for the
Door behind the End, its useless, the pointer objects have no affect on that
enemy.

I would think those UHB levels have 2 levels in them, like that one you and I
found. That would explain the 2 pointers possibly, just for differing Exit
locations.
These UHBs are not normal levels, You can't really Expand them In length, If
I remember correctly, but I haven't tried since M3I was updated.

When I move, I will be able to start on my hack again, Like level design, and
GFX=(Graphics).
I haven't worked as much as I did 3 months ago.
Even when I should be packing, I'm hacking Mario!

I will get back to you shortly.

Your probably sleeping, and I just woke.
This fragment I am not sure on... I think it's incomplete.
This is a string from All-stars, the last three bytes is the first UHB pointer
14 FE 14 E1 14 FE 14 FE 14 C0 14 E1 14 C0 14 00 F0 0E 0C 0A 08 06 06 20 30 40
50 60 70 80 80 40 20 10 08 04 02 01 (Pointer C2 D1 24)

Try looking for this in NES
80 40 20 10 08 04 02 01
or,
10 08 04 02 01
You will get a few of them, so test and see which one is the UHB pointers.
You may even find the END pipe pointers in that area as well.

That's it for now. The next set I may need to upload some files.



The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-28-12 02:07 AM, in #uno - Uno Card game on IRC (rev. 2 of 01-28-12 04:15 PM by Emuz) Link | ID: 4115
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 396/3393
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Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
This works on another IRC network and it's darn fun. so I've brought |NoLife| back from the dead to host a game!

Just join #uno and get started. (min 2 players)

The controls will take some getting used to, but once play a few rounds they are quite easy to remember. In the code block below are the key commands to play
!uno - start an uno game (if it is not running)
!remove - remove yourself from the current game

jo - join an uno game (only when the bot asks for players. ex: if |NoLife| isn't talking say !uno to start the game, than say 'jo' to join)
od - show current playing order
ca - shows your hand (sent privately via /notice)

pl C# - play a number card (C=color letter, #=card number. See Cards section)
pl Cd - play a draw card 2 card (C=color letter, d=card is a draw 2 card. [See Cards section])
pl Cs - play a draw card 2 card (C=color letter, s=card is a skip card [See Cards section])
pl Cr - play a draw card 2 card (C=color letter, s=card is a reverse card [See Cards section])
pl w - play a wild card. Use "co C" (C=color letter) to choose the color (See Cards section)
pl wd - play a Draw 4 wild card. Use "co C" (C=color letter) to choose the color (See Cards section)

cd - show current top card
tu - show whose turn it is
dr - draw a card (currently you can only draw once and that you need to pass (cmd: pa)
co X - change color (X is one letter color name r=Red y=Yellow g=Green b=Blue
pa - pass to next player
ct - show how many cards each player has left


Cards are identifed by a 2 letter/numbers:
Card Color: r=Red y=Yellow g=Green b=Blue
Card Numbers: 0-9, s for skip, d for draw 2, and r for reverse.
Wild cards: w for wild, and wd for Draw 4 wild.

Colored cards are always in format of C#. C=color letter #= Card Number
Wild cards are played in two parts.
w[d] wild card [and draw 4]
it will ask you for a color
co C (where C is color)

The bot will automatically declare you as UNO when you get one card left.



Commands:
Bot commands:

!unocmds command list
!remove [nick] remove [nick] (or yourself) from the current game
!unowon [nick] show score for [nick]
!unotop10 top10 scores
!unotop10 21 top10 blackjack winners
!unotop3last last month's Top3
!unofast monthly fastest game record
!unohigh monthly high score record
!unostats this months records
!unorecords all-time records
!uno start an uno game
!stop stop uno

Removing someone other than oneself is limited to channel ops.

Commands during play:

jo join an uno game
od show current playing order
ti show current game running time
ca re-display and sort cards in hand
pl play a card
cd show current top card
tu show whose turn it is
dr draw a card
co change color
pa pass to next player
ct show how many cards each player has left
st card stats

Examples of card play:

to play a blue 4 card: pl b4
to play a red skip card: pl rs
to play a yellow draw two card: pl yd
to play a wild draw four card: pl wd


The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-28-12 01:40 PM, in January KCS Rankings (1/31 - Month's over.) (rev. 2 of 01-28-12 04:22 PM by Emuz) Link | ID: 4127
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 397/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
You'll have to ask Lili~ ♥ than one.

I think she hinted on the changes, mostly with points per ranking.


The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-28-12 01:43 PM, in How's the weather today? Link | ID: 4128
Site Administrator

11 Hit Combo:
Mother's Rosario
Level: 109


Posts: 398/3393
EXP: 13607624
Next: 352021

Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
We're getting hit by lake effect snow. It's right at freezing (32˚F/0˚C). Looks like a few inches have accumulated already.

The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain

Emuz
Posted on 01-28-12 01:50 PM, in Posting in a thread, but not viewing that thread afterwards. Link | ID: 4129
Site Administrator

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Since: 12-30-11
From: Akron, Ohio; USA

Last post: 144 days
Last view: 5 days
I've noticed this too.. Just make sure you let it go back to the thread to insure it's market read.

It's a noted bug. It will be fixed when we change the board to go straight to the thread. (Basically the information will be displayed in a table, or similar on the thread instead of it's own page)



The Dynamic Profile Administrator™


"Never Knows Best"
Note: if you can see this my layout broke. ALL THE CREDITS WILL BE REVEALED!!
'Victory Noriko' by @thatsheepagain.
'Chibi Dance Noriko' by @Haru__Kitsu.
'Deity's Night Out (Featuring Gabbie)'
by @thatsheepagain
Noriko Emotes by @Haru__Kitsu.
Side Bar Noriko by @thatsheepagain
'Noriko's Nature Walk' by @projectTiGER_
Emotive Noriko by @thatsheepagain.
"Space Candy Noriko" by BerryVerrine.
"Super Sharp Noriko" by Xionfes.
A gift illustration from the wonderful EverKinzPony!
"Magical Girl Noriko" by @cute_hospital!
"Patient Chibi Noriko" by @Ruii_ki!
'Dapper '60s Noriko' by @thatsheepagain.
'Shiny Chibi Noriko' by @inioli.
'Flower Veil Noriko' by @Sushiee_.
'Noriko in Realism' by @_Sarybuu.
'Noriko's Midnight Adventure' by @projectTiGER_
'Yukata Noriko' by @yunyunmaru_
'Birthday Wishes Noriko' by @thatsheepagain
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