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Main - Kafuka Gaming Arcade - What Are You Playing Now? (3)
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Nicolyn
Posted on 05-13-19 01:27 PM Link | ID: 147556
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Nicole BASIC v175.82 ### 2048 bytes free

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Posted by ゼンガー・ゾンボルト
Devil's Crush has a fun endless bonus bug.

Enemies start spawning as soon as you load out of there, and as a result, you bounce back in again.

Haven't noticed that one yet-- which version is it in, do you know? I'm playing the TurboGrafx-16 one.

?Syntax Error.

Darkhero
Posted on 05-13-19 02:55 PM Link | ID: 147560

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Apparently you can also beat the MD version by getting 1 billion points instead of just beating all the bosses. I wonder if that's also in the original or was something Technosoft added.

ゼンガー・ゾンボルト
Posted on 05-14-19 05:15 PM Link | ID: 147587

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Posted by Nicolyn
Posted by ゼンガー・ゾンボルト
Devil's Crush has a fun endless bonus bug.

Enemies start spawning as soon as you load out of there, and as a result, you bounce back in again.

Haven't noticed that one yet-- which version is it in, do you know? I'm playing the TurboGrafx-16 one.


That's the one. I encountered it when I played it on the Wii. It's the bonus game with those two arrow tossing giants.

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AtomicAstro
Posted on 05-14-19 08:03 PM Link | ID: 147600

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I've been on a real NEC kick lately. I've been looking at/playing a lot of PC-88/98 and some PC Engine stuff. I mostly got interested in it to check out the older Touhou games, but there's a lot of really cool stuff on there that's literally just 90's anime in pixel form, it's sick as hell.

I've come to admire the simplicity in those games a lot especially, often times especially nowadays people will often think of games as these big things that are meant to be shipped out and sold for $60 with like 4 season passes or some shit.

However these games just feel so nice as these small, arcade-y things, it's a very pleasant feeling.

I'd really really like to make a game that aesthetically resembles something you could find on those systems sometime soon-ish. It seems to be a mostly untapped market, the only somewhat recent game I can maybe think of in that vain is VA11 HALL-A.

(which is a very cool game by the way, check it out if ya haven't)

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Darkhero
Posted on 05-16-19 12:57 AM Link | ID: 147650

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If I could I'd totally make a game based around the limitations of the X68000 complete with a soundtrack using the YM2151 and MT-32

Nicolyn
Posted on 05-16-19 01:02 AM Link | ID: 147651
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Nicole BASIC v175.82 ### 2048 bytes free

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Posted by Darkhero
If I could I'd totally make a game based around the limitations of the X68000 complete with a soundtrack using the YM2151 and MT-32

You'd be surprised with the tools that are out there; for example, the tracker I used to make the music in Aspect Legend and Space Ava also supports the YM2151 (and the PC Engine's soundchip). It's definitely doable!

?Syntax Error.

Darkhero
Posted on 05-16-19 02:41 AM Link | ID: 147654

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Posted by Nicolyn
You'd be surprised with the tools that are out there; for example, the tracker I used to make the music in Aspect Legend and Space Ava also supports the YM2151 (and the PC Engine's soundchip). It's definitely doable!


No, please don't send me down the rabbit hole of trying to learn trackers and FM synth :P
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