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05-04-24 04:03 AM
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Main - Posts by gridatttack

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gridatttack
Posted on 12-06-12 07:38 PM, in December KCS Rankings (12/31 - Year Over: Insert More Months to Continue!) Link | ID: 29217
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Purple Leever
de geso!~!
Level: 31


Posts: 161/200
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Since: 08-02-12

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It happened again :S

Well, at least I hope the day wont come when no one posted nothing....

gridatttack
Posted on 12-09-12 04:54 AM, in what did you catch so far? Link | ID: 29252
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Purple Leever
de geso!~!
Level: 31


Posts: 162/200
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That trick has helped me to catch some that I notice when I click a link.

As for sprites, there's hardly much new I gotten since like weeks now.

I only got the MP dice block and Sushi.

gridatttack
Posted on 12-14-12 03:53 PM, in Best Vidya Game Music Contest 2012 ~ Round 1 Link | ID: 29364
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Purple Leever
de geso!~!
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Match 25 - Pokémon Black/White - Route 10

Match 26 - Touhou 6: Embodiment of Scarlet Devil - Septette for a Dead Princess.

gridatttack
Posted on 12-18-12 03:07 AM, in Best Vidya Game Music Contest 2012 ~ Round 1 Link | ID: 29540
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Purple Leever
de geso!~!
Level: 31


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Match 27: Sonic the Hedgehog 3 - Miniboss

Match 28: Final Fantasy VI - Terra's Theme

gridatttack
Posted on 12-22-12 11:22 PM, in Best Vidya Game Music Contest 2012 ~ Round 1 (rev. 2 of 12-22-12 11:23 PM by gridatttack) Link | ID: 29676
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Purple Leever
de geso!~!
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Match 27: - Final Fantasy IV DS - Boss Battle
Kinda easy for me. The underground YI theme is nice, but I think the GBA is the better version. The FF one is great (and I finally found the FF song that is used for the culex battle in SMRPG!)

Match 28: - Pokémon Black/White - Kanto Champion Battle

gridatttack
Posted on 12-29-12 07:19 AM, in what did you catch so far? Link | ID: 29791
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Purple Leever
de geso!~!
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Been getting repeated most now :l
I only got a new pikachu now.
(and im still waiting for rarity to appear...)

gridatttack
Posted on 01-02-13 02:47 AM, in Other boards/sites you frequent Link | ID: 29852
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Purple Leever
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* NSMBHD.
* GBAtemp.
* Kuribo64.



Those come out on top.
Also I frequently visit youtube and the like...

gridatttack
Posted on 01-12-13 08:31 PM, in KKE (New Demo 12/27/2014) Link | ID: 30036
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Purple Leever
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Looks interesting. I just hope that the game isn't that hard in the beginning. Hoping for a nice difficult curve.

Also the monochromatic level looks nice.

gridatttack
Posted on 01-18-13 12:59 AM, in January KCS Rankings (1/31 - This title not-so-secretly includes cocoa) Link | ID: 30085
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Purple Leever
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So many in 2nd place... :@

gridatttack
Posted on 01-18-13 01:00 AM, in KKE (New Demo 12/27/2014) Link | ID: 30086
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Purple Leever
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Posted by Mega-Mario
That's an interesting idea you've got there. But wait, what are coins useful for already?


You can buy powerups/items in the shop AFAIK.

gridatttack
Posted on 01-22-13 03:07 AM, in Mario Adventure 3 Level Designer Try Outs, GO! Link | ID: 30170
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Purple Leever
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Sounds cool.
Now I dont have clear one thing, can we use Reuben to make levels, or only SMB3 workshop?

If SMB3 workshop must be used obligatory, then can we add more objects.enemies than the already existing amount of them in the level?

gridatttack
Posted on 01-23-13 12:38 AM, in Mario Adventure 3 Level Designer Try Outs, GO! Link | ID: 30187
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Purple Leever
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Alright. Maybe ill join. Also I have to ask a couple of more things.

-Can we submit levels that require 2 areas? (like a level that needs just another area for the exit, like in 1-4 of the original game)

-Can I send you the uploaded level file somewhere via PM here? (I just dont want to use the email...)

gridatttack
Posted on 01-28-13 02:38 AM, in Mario Adventure 3 Level Designer Try Outs, GO! (rev. 3 of 01-28-13 04:34 AM by gridatttack) Link | ID: 30250
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Purple Leever
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Another thing I have to ask...how we will link the levels with multiple areas? Should we specify which pipe/door leads to which pipe/door?
Also, apparently, I think I will need the ability to be able to place and exit anywhere on the level. Since I guess mario adventure 3 supports that, am i allowed to do levels based with that in mind, or its only allowed SMB3WS exit positioning?

gridatttack
Posted on 01-29-13 03:07 AM, in Mario Adventure 3 Level Designer Try Outs, GO! Link | ID: 30257
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Purple Leever
de geso!~!
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Posted by DahrkDaiz
Reuben does support all this, but, I want levels designed in vanilla SMB3 using Workshop for the try outs. Nothing super fancy is needed, just a single level that's fun.


Ok then. The thing is that, considering how you cant exit form anywhere, I find it kinda annoying, but its minor, since I just need to move the pipes ;)

And im trying to design a fun level, so dont worry that it will be too complex.

gridatttack
Posted on 02-08-13 12:40 AM, in Mario Adventure 3 Level Designer Try Outs, GO! (rev. 3 of 02-08-13 05:12 PM by gridatttack) Link | ID: 30499
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Purple Leever
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Ill be finishing mine soon. Work is not a problem for me now, so ill be sure to send the level this week ;)

Also I have to ask, I think I can only link 1 area, and I have 3 in total.
The first area must link to the same area and a different area too. It is possible to do this?

EDIT: well nevermind then. I will restart making another level, since now I see what its possible with SMB3.

gridatttack
Posted on 02-26-13 02:25 AM, in Mario Adventure 3 Level Designer Try Outs, GO! Link | ID: 31217
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Purple Leever
de geso!~!
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Regarding the level, im sorry im late now. This is the 4th level I start now, since one didnt worked, the other was overwritten because of free use of objects, and the other, the objects I wanted to use didnt worked properly. :(

gridatttack
Posted on 02-28-13 01:18 AM, in Mario Adventure 3 Level Designer Try Outs, GO! (rev. 3 of 02-28-13 01:19 AM by gridatttack) Link | ID: 31271
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Purple Leever
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So yeah, I finished the level! Sent it to DD.

I even made a video:
<object width="420" height="315"><embed src="http://www.youtube.com/v/JlG91LKfnM0?version=3&hl=en_US&rel=0" type="application/x-shockwave-flash" width="420" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
(only problem is the hammer/boomerang bro. behavior...)

Sorry it took too long :S

gridatttack
Posted on 03-13-13 03:21 AM, in Link | ID: 31838
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Purple Leever
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Well, you can get quite easy to this blank name forums. In the thread index, in the last post row, and clicking the >> after the last user who posted there...

>_>

gridatttack
Posted on 03-19-13 08:25 PM, in Best Vidya Game Music Contest 2012 ~ Round 1 Link | ID: 32023
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Purple Leever
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Match 33: The Elder Scrolls 3: Morrowind - Caprice.

Match 34: La Mulana - Curse of IRON PIPE.


This should do :)

gridatttack
Posted on 04-15-13 09:59 PM, in Best Vidya Game Music Contest 2012 ~ Round 1 Link | ID: 32865
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Purple Leever
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Level: 31


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Since: 08-02-12

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Match 35: M.U.S.H.A - Full Metal Fighter
Match 36: Mario & Luigi: Bowser's Inside Story - Dark Star.
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Main - Posts by gridatttack


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