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04-26-24 05:21 PM
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Main - Posts by Kawa

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Kawa
Posted on 03-31-12 01:29 PM, in Kafuka's CitiHall: "Scattered before you there are three tomes.." Link | ID: 11189
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Prophet of Celestia
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Posts: 1161/2423
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Since: 01-01-12
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Last post: 2029 days
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Even he, dude.


Kawa
Posted on 03-31-12 02:56 PM, in Stay warm this winter with an Intel gaming PC. Stay cool in summer with AMD. Link | ID: 11208
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Posts: 1162/2423
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Since: 01-01-12
From: The Netherlands

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Posted by Gywall
If I can call you Trapsdurr.
Who doesn't?


Kawa
Posted on 04-01-12 11:39 AM, in Kafuka's CitiHall: "Scattered before you there are three tomes.." Link | ID: 11258
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Level: 93


Posts: 1163/2423
EXP: 7999804
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Since: 01-01-12
From: The Netherlands

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Kawa
Posted on 04-02-12 04:08 PM, in what did you catch so far? Link | ID: 11378
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Congratulations. You caught Monk!


Kawa
Posted on 04-02-12 05:31 PM, in please don't post here, having such a huge backlog of questions scares me Link | ID: 11395
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Since: 01-01-12
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GM, stay the fuck away from Lili, ya crazy walking disaster area.


Kawa
Posted on 04-02-12 07:53 PM, in Equestrian Dawn Link | ID: 11416
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Since: 01-01-12
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A long time ago, in the magical land of Byuu's Board, there were two complete asshats. The expert of the two got interested in My Little Pony, and asked questions to the hanger-on, who relished the chance to be the one to infodump for a change.
Posted by Screwtape
If earth ponies control the food supply, I'd say that's a reasonable balance of power.

Man, now I want to see an RTS game based on MLP lore.
The hanger-on's best bud, who had just been convinced that not all fangames are necessarily bad, pushed him to make the expert's idea a reality and become famous all over the fandom.



Spurred on by the expert's intense brainstorming, and his own desire to learn how to write more genres of games, the hanger-on started programming...



...and got talked into making this thread. I've got ideas up the kazoo from Screwtape and Kiyoshi, but nothing really solid yet, and am the only programmer and artist so far.

Let's make this bullshit a reality. I'll post summaries of whatever is not on Byuu's board later on. Mostly because I'm running out of time for today.

For now, here's a quick link to my tumblr, pre-filtered to the relevant items, and my notes. Which includes Screwy's material for some reason.

Pony on, brothers.


Kawa
Posted on 04-03-12 03:13 PM, in Equestrian Dawn Link | ID: 11540
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Posted by Kiyoshi
You did not note my suggestions? :(
You didn't note my "I'll post whatever's not on Byuu's later"?
Posted by GreyMaria
That said... what the fuck is this?
It's a realtime strategy game with marshmallow troops.

Obviously.



The problem with Kiyoshi's suggestions (et al) is sorting through the utter mess that is my IRC logfile to produce readable summaries. So that'll take a bit, depending on how much is added during that time.



For now, here's something I've been working on. The walkcycle needs some polishing, but it's not half bad for a first attempt by me.

← Animated PNG, for lack of GIF tools. If your browser doesn't support those, I suggest you come to terms with it™.


Kawa
Posted on 04-03-12 03:23 PM, in Equestrian Dawn Link | ID: 11542
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Oh yeah that's one suggestion you gave me yesterday on IRC. Let me summarize that for the audience.

Right now, the game is fully 2D. The map is drawn as pixel art, and so are the sprites. Not unlike in Tiberian Dawn (C&C1). Now, TibSun added voxel-based vehicles, but kept the rest as sprites, and TibWars switched to full 3D. The thing is, in a full 3D environment, you get free zoom and rotate.

What knuck suggested is basically as he just said. Ragnarok-style 2D sprites in a 3D world. Because everypony seems to like those sprites I made.

The thing is, it seems to me that it's easier to get graphics matching the show's style if you stick to sprites (as you can see from the recent Pony Kart update video), and it's in general easier to work with. Another thing, it'd be hell to get rectangular selection working in a 3D space like that.

So you can understand I'm... apprehensive about it.


Kawa
Posted on 04-03-12 04:26 PM, in Random Phrases for CDII Link | ID: 11550
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Since: 01-01-12
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Posted by Trelior
Hey! Who turned off the lights?!
Ice cream... Ice cream... Ice cream... I scream... Ice cream...


Kawa
Posted on 04-03-12 04:33 PM, in I've been screwing with Greasemonkey again. Waste of sleep time, I'm sure. Link | ID: 11553
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Since: 01-01-12
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Could probably work in Opera too. Somepony else can try it.


Kawa
Posted on 04-03-12 05:05 PM, in Kafuka's CitiHall: "Scattered before you there are three tomes.." Link | ID: 11559
Retired Staff

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Prophet of Celestia
Level: 93


Posts: 1171/2423
EXP: 7999804
Next: 53006

Since: 01-01-12
From: The Netherlands

Last post: 2029 days
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There are ads on the internet?


Kawa
Posted on 04-03-12 05:13 PM, in Kafuka's CitiHall: "Scattered before you there are three tomes.." Link | ID: 11562
Retired Staff

Not okay
Prophet of Celestia
Level: 93


Posts: 1172/2423
EXP: 7999804
Next: 53006

Since: 01-01-12
From: The Netherlands

Last post: 2029 days
Last view: 344 days
I hardly ever see ads. At all. It's so bad, I often wonder what all these other people are doing wrong, to complain about ads on their internets :\


Kawa
Posted on 04-03-12 06:20 PM, in what did you catch so far? (rev. 2 of 04-04-12 06:01 PM by Kawa) Link | ID: 11567
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Prophet of Celestia
Level: 93


Posts: 1173/2423
EXP: 7999804
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Since: 01-01-12
From: The Netherlands

Last post: 2029 days
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Congratulations. You caught Carrot!

The night vision is a lie.


Kawa
Posted on 04-03-12 06:31 PM, in I've been screwing with Greasemonkey again. Waste of sleep time, I'm sure. Link | ID: 11570
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Nope, not trippy enough.


Kawa
Posted on 04-03-12 06:40 PM, in I've been screwing with Greasemonkey again. Waste of sleep time, I'm sure. Link | ID: 11573
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EXP: 7999804
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Since: 01-01-12
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Last post: 2029 days
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It's not a matter of quantity, it's that this specific background is simply not trippy enough to remind of Earthbound.

Even if you made ten backgrounds like this one, that wouldn't make it any more Earthbound-like.


Kawa
Posted on 04-03-12 06:41 PM, in I've been screwing with Greasemonkey again. Waste of sleep time, I'm sure. Link | ID: 11577
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That'd be a step in the right direction.


Kawa
Posted on 04-03-12 06:45 PM, in Equestrian Dawn Link | ID: 11579
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APNG is a Mozilla invention, so that doesn't surprise me.

I tried to go by an in-show walk cycle, frameskipping through the show's intro sequence -- the part where Twilight gets out of her balloon and walks past Granny and Mac, with the train. If anybody thinks he can make it better, feel free to take bodyshoppe.png and edit it.

How to keep things show-accurately friendly with regards to unit loss

Each pony introduced on the map is given a random color scheme. Because that's how little ponies roll. This makes individual units recognizable beyond task-specific indicators, and helps solve the problem of death in a MLP game.

When you train a new unit of any kind, this takes funds and time. When a given unit is lost, you have to train a replacement, which takes funds and time, and then even more time to get the new one where the old one was, if not further.

Because units in this game are individually recognizable, we can kill two birds with one stone: defeated units disappear from the map, as usual, but as long as the requisite building is available, they automatically respawn at the base with full health, which has a funds and time cost not unlike when they were first trained. This serves to automate part of the gameplay, and it lets you feel some relief for the individual units because everything's all right in the end.

Of course, if you don't have the requisite building, they won't respawn. But the fact that they'd do so otherwise has its implications. They're not dead, they just went home or something.

Lunaria suggested earlier today that they should instead respawn at a hospital. A reasonable idea, but I'm thinking maybe having a hospital merely halves the respawn time or something.

Not that it matters much, because all that is only design and not a single part of that is actually coded yet.


Kawa
Posted on 04-03-12 07:28 PM, in Stay warm this winter with an Intel gaming PC. Stay cool in summer with AMD. Link | ID: 11585
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Prophet of Celestia
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Posts: 1178/2423
EXP: 7999804
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Since: 01-01-12
From: The Netherlands

Last post: 2029 days
Last view: 344 days
Posted by Kiyoshi
Posted by Gywall
Kidnap Nicole to be a maid.
Can I kidnap Liliana to be a maid?
Hahaha. No.


Kawa
Posted on 04-04-12 11:33 AM, in what did you catch so far? Link | ID: 11641
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Prophet of Celestia
Level: 93


Posts: 1179/2423
EXP: 7999804
Next: 53006

Since: 01-01-12
From: The Netherlands

Last post: 2029 days
Last view: 344 days
Congratulations. You caught Buffy!

Who the fuck...


Kawa
Posted on 04-04-12 11:36 AM, in please don't post here, having such a huge backlog of questions scares me Link | ID: 11642
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EXP: 7999804
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Since: 01-01-12
From: The Netherlands

Last post: 2029 days
Last view: 344 days
It's probably not Trapster ;)

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Main - Posts by Kawa


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